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When expanding GDScript snippets, rather than indenting it inserts \t.
For example, expanding func, I would expect:
funcmethod(args);
pass
But instead it gives:
funcmethod(args):
\tpass
I think this is a mistake, because it seems like other snippets that use tabs to indent use an actual tab character instead of \t. I don't know if some snippet engines expand \t, but LuaSnip and coc-snippets both don't.
The text was updated successfully, but these errors were encountered:
When expanding GDScript snippets, rather than indenting it inserts
\t
.For example, expanding
func
, I would expect:But instead it gives:
I think this is a mistake, because it seems like other snippets that use tabs to indent use an actual tab character instead of
\t
. I don't know if some snippet engines expand\t
, but LuaSnip and coc-snippets both don't.The text was updated successfully, but these errors were encountered: