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CHD files not fetching RetroAchievement hash [RetroArch Core] #18679

Closed
4 of 5 tasks
TheRhysWyrill opened this issue Jan 11, 2024 · 3 comments
Closed
4 of 5 tasks

CHD files not fetching RetroAchievement hash [RetroArch Core] #18679

TheRhysWyrill opened this issue Jan 11, 2024 · 3 comments
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Libretro Issue on Libretro but not all ports.

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@TheRhysWyrill
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Game or games this happens in

All

What area of the game / PPSSPP

When loading a game known to have achievements they don't appear to load and when checking file information the Hash is simply N/A.

What should happen

For achievements to load as they would when using an ISO file.

Logs

No response

Platform

Linux / BSD

Mobile device model or graphics card (GPU)

Radeon 680m

PPSSPP version affected

RetroArch Core 0f01aa6

Last working version

No response

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.
@hrydgard
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This is a bug in retroarch / rcheevos, not in PPSSPP. I think it's just that retroarch doesn't know that PSP games can be chd yet, and thus falls back to just hashing the first 64MB which will be wrong.

@Jamiras I think we talked about this once, maybe in the context of CSOs?

@hrydgard hrydgard added the Libretro Issue on Libretro but not all ports. label Jan 11, 2024
@Jamiras
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Jamiras commented Jan 11, 2024

Yea. rcheevos was updated to allow for that on 7 October, and that, and that was merged into RetroArch on 2 Nov via libretro/RetroArch#15859, so it should work in any nightly after 2 Nov. There hasn't been an official release yet since then.

@hrydgard
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Alright, I'll close this as fixed then since it's been fixed in code, just not in an official release yet.

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Labels
Libretro Issue on Libretro but not all ports.
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3 participants