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This is a bug in retroarch / rcheevos, not in PPSSPP. I think it's just that retroarch doesn't know that PSP games can be chd yet, and thus falls back to just hashing the first 64MB which will be wrong.
@Jamiras I think we talked about this once, maybe in the context of CSOs?
Yea. rcheevos was updated to allow for that on 7 October, and that, and that was merged into RetroArch on 2 Nov via libretro/RetroArch#15859, so it should work in any nightly after 2 Nov. There hasn't been an official release yet since then.
Game or games this happens in
All
What area of the game / PPSSPP
When loading a game known to have achievements they don't appear to load and when checking file information the Hash is simply
N/A
.What should happen
For achievements to load as they would when using an ISO file.
Logs
No response
Platform
Linux / BSD
Mobile device model or graphics card (GPU)
Radeon 680m
PPSSPP version affected
RetroArch Core 0f01aa6
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
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