-
Notifications
You must be signed in to change notification settings - Fork 37
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Softmax outputs? #20
Comments
For me, I may try to generate only one trimap for both of them instead of two separate ones. You can achieve this easily by our matte-anything. |
Hi, matte-anything appears to be segment anything, followed by ViTMatte, so how would that be different from this example? All the matte-anything examples give binary masks, but I need multi-instance matting – is this possible with matte-anything? |
To be clear, in this toy example I couldn't create just one trimap since I have three classes – dog, cat, background. |
No, this is still binary. It's either:
I would want it to matte both of the cats independently, but in such a way that at the border between the two cats the sum of the mattes == 1. |
I see. Interesting perspective. |
I have an image with multiple objects and background. Is there anyway to produce mattes such that the sum in any given pixel is equal to one? In other words, to consider the objects at the same time rather than individually? When they are considered independently, I sometimes end up with a blank region between two touching objects, which gives the impression that there is background between the two objects even though I know this is not the case.
Any ideas what to do here?
The text was updated successfully, but these errors were encountered: