forked from nodejs/nan
-
Notifications
You must be signed in to change notification settings - Fork 0
/
nan_implementation_pre_12_inl.h
264 lines (202 loc) · 8.11 KB
/
nan_implementation_pre_12_inl.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
/*********************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2016 NAN contributors
*
* MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md>
********************************************************************/
#ifndef NAN_IMPLEMENTATION_PRE_12_INL_H_
#define NAN_IMPLEMENTATION_PRE_12_INL_H_
//==============================================================================
// node v0.10 implementation
//==============================================================================
namespace imp {
//=== Array ====================================================================
Factory<v8::Array>::return_t
Factory<v8::Array>::New() {
return v8::Array::New();
}
Factory<v8::Array>::return_t
Factory<v8::Array>::New(int length) {
return v8::Array::New(length);
}
//=== Boolean ==================================================================
Factory<v8::Boolean>::return_t
Factory<v8::Boolean>::New(bool value) {
return v8::Boolean::New(value)->ToBoolean();
}
//=== Boolean Object ===========================================================
Factory<v8::BooleanObject>::return_t
Factory<v8::BooleanObject>::New(bool value) {
return v8::BooleanObject::New(value).As<v8::BooleanObject>();
}
//=== Context ==================================================================
Factory<v8::Context>::return_t
Factory<v8::Context>::New( v8::ExtensionConfiguration* extensions
, v8::Local<v8::ObjectTemplate> tmpl
, v8::Local<v8::Value> obj) {
v8::Persistent<v8::Context> ctx = v8::Context::New(extensions, tmpl, obj);
v8::Local<v8::Context> lctx = v8::Local<v8::Context>::New(ctx);
ctx.Dispose();
return lctx;
}
//=== Date =====================================================================
Factory<v8::Date>::return_t
Factory<v8::Date>::New(double value) {
return Factory<v8::Date>::return_t(v8::Date::New(value).As<v8::Date>());
}
//=== External =================================================================
Factory<v8::External>::return_t
Factory<v8::External>::New(void * value) {
return v8::External::New(value);
}
//=== Function =================================================================
Factory<v8::Function>::return_t
Factory<v8::Function>::New( FunctionCallback callback
, v8::Local<v8::Value> data) {
return Factory<v8::FunctionTemplate>::New( callback
, data
, v8::Local<v8::Signature>()
)->GetFunction();
}
//=== FunctionTemplate =========================================================
Factory<v8::FunctionTemplate>::return_t
Factory<v8::FunctionTemplate>::New( FunctionCallback callback
, v8::Local<v8::Value> data
, v8::Local<v8::Signature> signature) {
if (callback) {
v8::HandleScope scope;
v8::Local<v8::ObjectTemplate> tpl = v8::ObjectTemplate::New();
tpl->SetInternalFieldCount(imp::kFunctionFieldCount);
v8::Local<v8::Object> obj = tpl->NewInstance();
obj->SetInternalField(
imp::kFunctionIndex
, v8::External::New(reinterpret_cast<void *>(callback)));
v8::Local<v8::Value> val = v8::Local<v8::Value>::New(data);
if (!val.IsEmpty()) {
obj->SetInternalField(imp::kDataIndex, val);
}
// Note(agnat): Emulate length argument here. Unfortunately, I couldn't find
// a way. Have at it though...
return scope.Close(
v8::FunctionTemplate::New(imp::FunctionCallbackWrapper
, obj
, signature));
} else {
return v8::FunctionTemplate::New(0, data, signature);
}
}
//=== Number ===================================================================
Factory<v8::Number>::return_t
Factory<v8::Number>::New(double value) {
return v8::Number::New(value);
}
//=== Number Object ============================================================
Factory<v8::NumberObject>::return_t
Factory<v8::NumberObject>::New(double value) {
return v8::NumberObject::New(value).As<v8::NumberObject>();
}
//=== Integer, Int32 and Uint32 ================================================
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(int32_t value) {
return To<T>(T::New(value));
}
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(uint32_t value) {
return To<T>(T::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(int32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(uint32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
//=== Object ===================================================================
Factory<v8::Object>::return_t
Factory<v8::Object>::New() {
return v8::Object::New();
}
//=== Object Template ==========================================================
Factory<v8::ObjectTemplate>::return_t
Factory<v8::ObjectTemplate>::New() {
return v8::ObjectTemplate::New();
}
//=== RegExp ===================================================================
Factory<v8::RegExp>::return_t
Factory<v8::RegExp>::New(
v8::Local<v8::String> pattern
, v8::RegExp::Flags flags) {
return Factory<v8::RegExp>::return_t(v8::RegExp::New(pattern, flags));
}
//=== Script ===================================================================
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source) {
return Factory<v8::Script>::return_t(v8::Script::New(source));
}
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin) {
return Factory<v8::Script>::return_t(
v8::Script::New(source, const_cast<v8::ScriptOrigin*>(&origin)));
}
//=== Signature ================================================================
Factory<v8::Signature>::return_t
Factory<v8::Signature>::New(Factory<v8::Signature>::FTH receiver) {
return v8::Signature::New(receiver);
}
//=== String ===================================================================
Factory<v8::String>::return_t
Factory<v8::String>::New() {
return Factory<v8::String>::return_t(v8::String::Empty());
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const char * value, int length) {
return Factory<v8::String>::return_t(v8::String::New(value, length));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(
std::string const& value) /* NOLINT(build/include_what_you_use) */ {
assert(value.size() <= INT_MAX && "string too long");
return Factory<v8::String>::return_t(
v8::String::New( value.data(), static_cast<int>(value.size())));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint16_t * value, int length) {
return Factory<v8::String>::return_t(v8::String::New(value, length));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalStringResource * value) {
return Factory<v8::String>::return_t(v8::String::NewExternal(value));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalAsciiStringResource * value) {
return Factory<v8::String>::return_t(v8::String::NewExternal(value));
}
//=== String Object ============================================================
Factory<v8::StringObject>::return_t
Factory<v8::StringObject>::New(v8::Local<v8::String> value) {
return v8::StringObject::New(value).As<v8::StringObject>();
}
} // end of namespace imp
//=== Presistents and Handles ==================================================
template <typename T>
inline v8::Local<T> New(v8::Handle<T> h) {
return v8::Local<T>::New(h);
}
template <typename T>
inline v8::Local<T> New(v8::Persistent<T> const& p) {
return v8::Local<T>::New(p);
}
template <typename T, typename M>
inline v8::Local<T> New(Persistent<T, M> const& p) {
return v8::Local<T>::New(p.persistent);
}
template <typename T>
inline v8::Local<T> New(Global<T> const& p) {
return v8::Local<T>::New(p.persistent);
}
#endif // NAN_IMPLEMENTATION_PRE_12_INL_H_