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How does one add already existing mobs to the treadmill
The text was updated successfully, but these errors were encountered:
By pushing them on the treadmill, using a leash or by luring them with a food item.
Also note that in some modpacks, like in Sky Factory 4, the Shell Constructor instead connects to a regular power grid.
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Codewise it's a matter of mapping the entity class and the power output they're meant to give as seen here
Sync/src/main/java/me/ichun/mods/sync/common/Sync.java
Lines 94 to 95 in 7419e7e
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How does one add already existing mobs to the treadmill
The text was updated successfully, but these errors were encountered: