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[Bug] Possible bug for multiple streamer setup #24

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snoop787 opened this issue Jan 20, 2020 · 1 comment
Open

[Bug] Possible bug for multiple streamer setup #24

snoop787 opened this issue Jan 20, 2020 · 1 comment

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@snoop787
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We have seen some odd behavior with the mod when active with over 5 online and active streamers. When there are up to 5 online and active streamers, with the mod turned on, things behave perfectly; everyone gets events triggered as they come in, the mod spawns items and mobs as directed by the rules, all's good. But we have seen that after the 6th online and active streamer comes in, the mod does not trigger events for them when they should, and does nothing for them; we have to run the simulate command in order to get their events to trigger manually, while the first 5 streamers get events as we would expect. We've seen this behavior with up to 7 simultaneous streamers. Maybe there is an accidental hard-cap of 5 for multiple streamers?

To Reproduce:

  • Configure the permissions file for more than 5 streamers
  • Log these streamers into the server
  • Turn TwitchSpawn on
  • Test events for the streamers via their streaming interface (in our case, we all use Streamlabs)

Expected behavior:
Every event should trigger for each streamer.

Specs:

  • Windows, Java
  • TwitchSpawn Version 0.4.9 (twitchspawn_1.12.2-0.4.9.jar)
  • Minecraft 1.12.2
  • Forge Version: 14.23.4.2847
@snoop787 snoop787 added the bug label Jan 20, 2020
@iGoodie
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iGoodie commented Jan 20, 2020

Oh thanks for creating the issue! I'm aware of this limitation and will be working on a way to fix this

@iGoodie iGoodie self-assigned this Jan 20, 2020
@iGoodie iGoodie changed the title Possible bug for multiple streamer setup [Bug] Possible bug for multiple streamer setup Jan 20, 2020
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