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To reproduce this issue, let's try to setMax() with small value, for example 5.
setMax()
5
When MusicPlayerView is playing, you would notice the arc progress jump from 0 degree to 50 degree, then 100 degree.. and so on.
I investigate on code and see it's because of interval in postDelay():
postDelay()
mRunnableProgress = new Runnable() { @OverRide public void run() { if(isRotating){ currentProgress += PROGRESS_SECOND_MS; mHandlerProgress.postDelayed(mRunnableProgress, PROGRESS_SECOND_MS); } } };
Could you please suggest a fix to make arc progress smoother?
The text was updated successfully, but these errors were encountered:
i will ping here as soon as possible. soory for issue btw
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To reproduce this issue, let's try to
setMax()
with small value, for example5
.When MusicPlayerView is playing, you would notice the arc progress jump from 0 degree to 50 degree, then 100 degree.. and so on.
I investigate on code and see it's because of interval in
postDelay()
:Could you please suggest a fix to make arc progress smoother?
The text was updated successfully, but these errors were encountered: