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Title

First of all, Thinking with Create is greatly inspired by Create: Above and Beyond!

The modpack of course features the Create mod but has also many modern technology mods like

  • Applied Energistics 2
  • Modern Industrialization
  • Tech Reborn
  • Space Biomes

and so on...

About

The goal of this modpack is to combine modern thechnology mods with create. Currently this pack is in high development as not many things have changed.

The next thing, I'm working on is a quest book. The quest book should help you to guide through this modpack, but as this is a invention themed modpack, just as create: above and beyond, the questbook won't tell you HOW to build up your factory lines, it only shows you the basic machines and what they do.

This is an Expert Modpack

That means, also vanilla recipes have been changed to fit into an expert style pack. Also like some already existing expert modpacks have done, I also halved the output of logs and the amount of sticks per craft.
Expert in this terms means not, that you need to be an expert in all of these mods, it only means that this modpack is harder in progression than the average of modpacks.

Why Fabric?

Because Fabric is newer, more modern, has better performance optimisation mods such as Sodium and Phosphor and is also out of the box more performant than forge. The next reason, why I'm using Fabric, is because I want to use more unknown mods and Fabric mods are currently not that popular. But to be honest, the most important Forge mods are already working on fabric.

Progress - About 16% Done

These numbers are pure guesses and are not mathematically calculated!

Mod Status
Enhanced Quarreis Finished
Create 95% Done
Deep Mob Learning 95% Done
Modern Dynamics 95% Done
Tom's Simple Storage Mod 95% Done
XP Obelisks 95% Done
Simple Cobblestone Generator 90% Done
Applied Energistics 80% Done
Terra 20% Done
Quests 20% Done
Botania 5% Done
Tech Reborn 7% Done
Modern Industrialization 3% Done
Apotheosis Not Started
Dragon Loot Not Integrated
AdventureZ and VoidZ Not Integrated
State Description
Finished Mod is currently finished (but can change)
Not Started I did not started to tweak recipes
Not Integrated Either this mod is currently not necessary for the pack or I did not started this mod

Mods (170)

Credits

The Twilight Forest

As The Twilight Forest was not compatible with my modpack, I changed a bit in it's fabric.mod.json file to make it compatible.

  1. I changed the required fabric api version (from: 0.53.3 to >=0.53.3)
  2. I removed the com_electronwill_night-config_core and com_electronwill_night-config_toml out of the provides, as a other mod already provided it.

Recommended Commands to run after first server start

/gamerule disableElytraMovementCheck true: Disables Elytra Cheat Detection to save some performance