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ai_invasion.py
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ai_invasion.py
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import pygame
from settings import Settings
from ship import Ship
import game_functions as gf
from pygame.sprite import Group
from game_stats import GameStats
from button import Button
from score_board import ScoreBoard
def run_game():
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("AI INVASION")
ship = Ship(screen, ai_settings)
bullets = Group()
aliens = Group()
gf.create_fleet(ai_settings, screen, aliens, ship)
stats = GameStats(ai_settings)
# 创建Play按钮
play_button = Button(ai_settings, screen, "Play")
# 创建计分牌
sb = ScoreBoard(screen, ai_settings, stats)
while True:
gf.check_events(ai_settings, screen, ship, aliens, bullets, stats, play_button, sb)
if stats.game_active:
ship.update()
gf.update_bullets(ai_settings, screen, ship, aliens, bullets, stats, sb)
gf.update_aliens(ai_settings, stats, bullets, screen, ship, aliens, sb)
gf.update_screen(ai_settings, screen, ship, bullets, aliens, stats, play_button, sb)
run_game()