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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

NOTE: This changelog is shared between bevy-tnua-rapier2d and bevy-tnua-rapier3d.

[Unreleased]

Deprecated

  • Deprecate TnuaRapier3dIOBundle in favor or bevy required components.

0.9.0 - 2024-12-13

Changed

  • Use RapierContextEntityLink to detect the Rapir context. This means Tnua should now support Rapier's multiple physics worlds feature.

0.8.0 - 2024-12-13

Changed

  • Upgrade to Bevy 0.15 and bevy_rapier 0.28.

0.7.0 - 2024-07-08

Changed

  • Upgrade to Bevy 0.14 and bevy_rapier 0.27.

0.6.0 - 2024-05-07

Changed

  • Upgrade to bevy_rapier 0.26.

0.5.0 - 2024-04-04

Changed

  • [BREAKING] Ray is always cast in the specified direction, regardless of the entity's rotation.

0.4.0 - 2024-04-02

Changed

  • Allow TnuaRapier2dPlugin and TnuaRapier3dPlugin to register their systems in different schedules.

0.3.0 - 2024-02-24

Changed

  • Upgrade to Bevy 0.13 and bevy_rapier 0.25.

0.2.0 - 2024-02-12

Changed

  • Upgrade bevy_rapier to 0.24.

0.1.1 - 2024-01-14

Fixed

  • Use a proper OR syntax for the dual license.

0.1.0 - 2023-11-13

Changed

  • Splitted out of the main bevy-tnua crate.