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After taking the Bay House ghost to his house, the ghost requests to return to his grave. When reaching the grave, there is a scripted event in which Link is frozen from player control, and watches the ghost leave. During this scripted event, zombies from the area below can continue spawning and damage Link.
The text was updated successfully, but these errors were encountered:
Most scripted events fail to pause enemy updates properly, I noticed this when using the key for dungeon 4, the flying mushroom thing was still throwing bombs at me and damaged me during that, when they should have been paused until the animation was over.
After taking the Bay House ghost to his house, the ghost requests to return to his grave. When reaching the grave, there is a scripted event in which Link is frozen from player control, and watches the ghost leave. During this scripted event, zombies from the area below can continue spawning and damage Link.
The text was updated successfully, but these errors were encountered: