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RunebergVR.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{5BB7A13A-F681-4B30-9807-7F76F471B98A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{6099CB0E-28BE-4933-A822-B3F893D5B773}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{856B8738-B515-42D4-BE07-388F9BF631BD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RunebergVR", "Intermediate\ProjectFiles\RunebergVR.vcxproj", "{B48C60F0-B071-47A4-8C94-F6159D0F45A5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{856B8738-B515-42D4-BE07-388F9BF631BD}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development Editor|Win64.Build.0 = Development_Editor|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|Win32.ActiveCfg = Development_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|Win32.Build.0 = Development_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|Win64.ActiveCfg = Development_Game|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Development|Win64.Build.0 = Development_Game|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{B48C60F0-B071-47A4-8C94-F6159D0F45A5}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{856B8738-B515-42D4-BE07-388F9BF631BD} = {5BB7A13A-F681-4B30-9807-7F76F471B98A}
{B48C60F0-B071-47A4-8C94-F6159D0F45A5} = {6099CB0E-28BE-4933-A822-B3F893D5B773}
EndGlobalSection
EndGlobal