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FAQ
Anamnesis edits data on the client's side, not the server. Technically, the only way SE can know if you're using Anamnesis or, for that matter, any other third party tool, is if they either have physical access to the computer you play on, or they start implementing checks in the game itself. However, it was stated in a Live Letter in 2020 that they are not prepared to do the latter. Essentially, as long as you don't make it obvious that you're using the tool by way of having visible identifying information such as your character's name and World, or images posted to public-facing social media suggesting the use of a third party tool on an account that can easily be linked to your SE account, you have nothing to worry about.
As of August 2020, there have been no confirmed cases of client-side data being sent back to the server. The developers have created multiple trial accounts and made many obvious edits that should hypothetically be picked up by SE, including body features that should not be available to a character made in 2020 such as the Legacy (Meteor Survivor) tattoo, and have yet to receive any warnings. The tool will now automatically revert all changes made to your character, then grey itself out when you enter either of these instances to prevent changes being sent to the server. It is recommended that you save any appearances you wish to keep before entering either instance so you can load them when you are finished.
The weather system operates much in the same way as it does in game. Ensure you have turned off the 'Stop Time' function to force a weather change.
The easiest method is to have friends with you as you go into GPose, as they are already considered Player actors. If you cannot get people to assist you, however, you are able to use a variety of in-game entities. Further details can be found in the Using Other Entities as Extra Actors tutorial.
This occurs when a loaded pose has modified the hair bones. This can be easily remedied by turning Physics on, then off again. Please keep in mind, however, that this may reset any changes made to long items like skirts, capes, etc., and as such they will need to be posed again.
Depending on the piece of gear, you may be able to manipulate certain parts, as listed in the question above. As a general rule of thumb, if it moves in the wind in-game, it can be moved around. The applicable bones can easily be found in the PoseGUI tab, or in the last row of toggles in the Posing Matrix tab. It is highly recommended that you enable parenting when doing this.
Once you've finished your posing, close the tool and change areas, ensuring you have forced a loading screen (eg. the area title card appears). A simple example is moving from New Gridania to Old Gridania. However, if you've been doing substantial edits and poses over a long period of time, it's generally a good idea to exit the game and start it up again to make sure there are no garbage memory edits lingering around.
- What is Anamnesis?
- Basic Setup
- UI Introduction
- An Explanation of the Tool's Settings
- Credits and Special Thanks
- The Home tab (coming soon)
- Controlling the World and Camera
- The Animation Tab (coming soon)
- Animation FAQ
- Blending Animations (coming soon)
- The Posing Tab (coming soon)
- Loading and Saving Pose Files
- Rotating, Scaling, and Positioning