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tetris.cpp
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tetris.cpp
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#include "tetris.h"
constexpr Tetromino::_Data Tetromino::_data[];
constexpr uint8_t Tetromino::_srsOffsets[];
uint8_t* Tetromino::colorOf(Type type) {
return (uint8_t*) _data[type].color;
}
Tetromino::Tetromino():
type(Type::I), rotation(Rotation::Rot0), x(0), y(0) {}
uint8_t* Tetromino::getColor() {
return colorOf(type);
}
uint8_t Tetromino::getWidth() {
return uint4_left(_data[type].dimensions);
}
uint8_t Tetromino::getHeight() {
return uint4_right(_data[type].dimensions);
}
bool Tetromino::isMino(uint8_t idx) {
uint8_t i = idx / 8;
if (i > 2) {
return false;
}
return _data[type].minos[rotation][i] & 1 << (7 - idx % 8);
}
uint8_t Tetromino::getSRSOffsetCount() {
return _srsOffsets[_data[type].srsOffsets];
}
uint8_t Tetromino::getSRSOffset(Tetromino::Rotation rotation, uint8_t idx) {
uint8_t count = getSRSOffsetCount();
return _srsOffsets[_data[type].srsOffsets + 1 + rotation * count + idx];
}
void Tetromino::spawn(Tetromino::Type type) {
this->type = type;
rotation = Tetromino::Rotation::Rot0;
x = uint4_left(_data[type].spawnCoords);
y = -uint4_right(_data[type].spawnCoords);
}
void Tetromino::draw(canvas canvas, uint8_t* color) {
if (color == NULL) {
color = getColor();
}
uint8_t w = getWidth();
uint8_t h = getHeight();
for (uint8_t i = 0, n = minoCount(w, h); i < n; ++i) {
if (isMino(i)) {
canvas(minoX(x, w, i), minoY(y, w, i), color[0], color[1], color[2]);
}
}
}
Pile::Pile(uint8_t _width, uint8_t _height):
_width(_width), _height(_height) {
_data = (uint8_t*) malloc(sizeof(uint8_t) * _memSize());
truncate();
}
Pile::~Pile() {
delete _data;
}
bool Pile::isOccupied(uint8_t x, int8_t y) {
return _get(x, y) != Tetromino::Type::_;
}
void Pile::merge(Tetromino* tetromino) {
uint8_t w = tetromino->getWidth();
uint8_t h = tetromino->getHeight();
for (uint8_t i = 0, n = minoCount(w, h); i < n; ++i) {
if (tetromino->isMino(i)) {
_set(minoX(tetromino->x, w, i), minoY(tetromino->y, w, i), tetromino->type);
}
}
}
uint8_t Pile::clearCompleteRows() {
uint8_t rowsCompleted = 0;
for (int8_t y = _height - 1; y >= 0; --y) {
bool empty = true;
bool full = true;
for (uint8_t x = 0; x < _width; ++x) {
if (_get(x, y) == Tetromino::Type::_) {
full = false;
} else {
empty = false;
}
}
if (empty) {
break;
}
if (full) {
rowsCompleted++;
uint8_t _y = y;
for (; _y > 0; --_y) {
bool empty = true;
for (uint8_t _x = 0; _x < _width; ++_x) {
Tetromino::Type type = _get(_x, _y - 1);
_set(_x, _y, type);
if (type != Tetromino::Type::_) {
empty = false;
}
}
if (empty) {
break;
}
}
if (_y == 0) {
for (uint8_t _x = 0; _x < _width; ++_x) {
_set(_x, _y, Tetromino::Type::_);
}
}
++y;
}
}
return rowsCompleted;
}
void Pile::draw(canvas canvas) {
for (uint8_t y = 0; y < _height; ++y) {
for (uint8_t x = 0; x < _width; ++x) {
Tetromino::Type type = _get(x, y);
if (type != Tetromino::Type::_) {
const uint8_t* color = Tetromino::colorOf(type);
canvas(x, y, color[0], color[1], color[2]);
}
}
}
}
void Pile::truncate() {
uint8_t empty = uint4_pack(Tetromino::Type::_, Tetromino::Type::_);
for (uint8_t i = 0, n = _memSize(); i < n; ++i) {
_data[i] = empty;
}
}
uint8_t Pile::_cellCount() {
return _width * (_height + PILE_HIDDEN_ROWS);
}
uint8_t Pile::_memSize() {
uint8_t cells = _cellCount();
return cells / 2 + (cells % 2 != 0);
}
uint8_t Pile::_cell(uint8_t x, int8_t y) {
return (y + PILE_HIDDEN_ROWS) * _width + x;
}
Tetromino::Type Pile::_get(uint8_t x, int8_t y) {
uint8_t cell = _cell(x, y);
uint8_t idx = cell / 2;
return static_cast<Tetromino::Type>(cell % 2 == 0
? uint4_left(_data[idx])
: uint4_right(_data[idx]));
}
void Pile::_set(uint8_t x, int8_t y, Tetromino::Type type) {
uint8_t cell = _cell(x, y);
uint8_t idx = cell / 2;
if (cell % 2 == 0) {
_data[idx] = uint4_pack(type, uint4_right(_data[idx]));
} else {
_data[idx] = uint4_pack(uint4_left(_data[idx]), type);
}
}
Bag::Bag():
_index(0) {
for (uint8_t i = Tetromino::Type::I; i < Tetromino::Type::_; ++i) {
_sequence[i] = static_cast<Tetromino::Type>(i);
}
}
Tetromino::Type Bag::peek() {
return _sequence[_index];
}
Tetromino::Type Bag::pop() {
Tetromino::Type type = _sequence[_index];
if (_index == TETROMINO_COUNT - 1) {
shuffle();
} else {
_index++;
}
return type;
}
void Bag::shuffle() {
for (uint8_t i = TETROMINO_COUNT - 1; i > 0; --i) {
int j = rand() % (i + 1);
Tetromino::Type tmp = _sequence[j];
_sequence[j] = _sequence[i];
_sequence[i] = tmp;
}
_index = 0;
}
Tetris::Tetris(uint8_t _width, uint8_t _height, tetrisListener _listener):
_width(_width), _height(_height), _listener(_listener),
_scores(0), _rowsCompleted(0), _level(1), _gameOver(true), _paused(false),
_clearBackground(true), _ghostEnabled(true) {
_tetromino = new Tetromino();
_pile = new Pile(_width, _height);
_bag = new Bag();
_updateTimer = new Timer(500);
_ghostTimer = new Timer(1000);
}
Tetris::~Tetris() {
delete _tetromino;
delete _pile;
delete _bag;
delete _updateTimer;
delete _ghostTimer;
}
void Tetris::reset() {
_pile->truncate();
_bag->shuffle();
_tetromino->spawn(_bag->pop());
_scores = 0;
_rowsCompleted = 0;
_setDifficulty();
_paused = false;
_gameOver = false;
}
bool Tetris::isGameOver() {
return _gameOver;
}
bool Tetris::isPaused() {
return _paused;
}
void Tetris::setPaused(bool paused) {
_paused = paused;
}
uint32_t Tetris::getScores() {
return _scores;
}
uint16_t Tetris::getRowsCompleted() {
return _rowsCompleted;
}
uint8_t Tetris::getLevel() {
return _level;
}
Tetromino::Type Tetris::preview() {
return _bag->peek();
}
bool Tetris::moveLeft() {
if (isPaused()) {
return false;
}
return _move(-1, 0);
}
bool Tetris::moveRight() {
if (isPaused()) {
return false;
}
return _move(1, 0);
}
bool Tetris::moveDown() {
if (isPaused()) {
return false;
}
return _move(0, 1);
}
bool Tetris::rotateClockWise() {
if (isPaused()) {
return false;
}
switch (_tetromino->rotation) {
case Tetromino::Rotation::Rot0:
return _rotate(Tetromino::Rotation::RotR);
case Tetromino::Rotation::RotR:
return _rotate(Tetromino::Rotation::Rot2);
case Tetromino::Rotation::Rot2:
return _rotate(Tetromino::Rotation::RotL);
case Tetromino::Rotation::RotL:
return _rotate(Tetromino::Rotation::Rot0);
default:
return false;
}
}
bool Tetris::rotateCounterClockWise() {
if (isPaused()) {
return false;
}
switch (_tetromino->rotation) {
case Tetromino::Rotation::Rot0:
return _rotate(Tetromino::Rotation::RotL);
case Tetromino::Rotation::RotL:
return _rotate(Tetromino::Rotation::Rot2);
case Tetromino::Rotation::Rot2:
return _rotate(Tetromino::Rotation::RotR);
case Tetromino::Rotation::RotR:
return _rotate(Tetromino::Rotation::Rot0);
default:
return false;
}
}
void Tetris::setClearBackground(bool clearBackground) {
_clearBackground = clearBackground;
}
void Tetris::setGhostEnabled(bool ghostEnabled) {
_ghostEnabled = ghostEnabled;
}
void Tetris::update() {
if (_gameOver || _paused) {
return;
}
if (_updateTimer->fire()) {
if (!_move(0, 1)) {
_pile->merge(_tetromino);
uint8_t rowsCleared = _pile->clearCompleteRows();
switch (rowsCleared) {
case 1:
_scores += 40;
break;
case 2:
_scores += 100;
break;
case 3:
_scores += 300;
break;
case 4:
_scores += 1200;
break;
default:
;
}
_rowsCompleted += rowsCleared;
if (!_setDifficulty()) {
if (_listener != NULL && rowsCleared > 0) {
_listener(TetrisEvent::RowsCompleted, rowsCleared);
}
}
_tetromino->spawn(_bag->pop());
if (!_checkTetromino()) {
_gameOver = true;
if (_listener != NULL) {
_listener(TetrisEvent::GameOver, 0);
}
}
}
}
}
void Tetris::draw(canvas canvas) {
if (_clearBackground) {
clearCanvas(canvas, 0, 0, _width, _height);
}
if (!_gameOver) {
if (_ghostEnabled) {
uint8_t x = _tetromino->x;
uint8_t y = _tetromino->y;
while (_move(0, 1));
uint8_t ghostColor[3];
uint8_t* minoColor = Tetromino::colorOf(_tetromino->type);
pulsateColor(255, 255, 255,
minoColor[0], minoColor[1], minoColor[2],
_ghostTimer->progress(true), ghostColor);
_tetromino->draw(canvas, ghostColor);
_tetromino->x = x;
_tetromino->y = y;
}
_tetromino->draw(canvas, NULL);
}
_pile->draw(canvas);
}
bool Tetris::_checkTetromino() {
uint8_t w = _tetromino->getWidth();
uint8_t h = _tetromino->getHeight();
for (uint8_t i = 0, n = minoCount(w, h); i < n; ++i) {
if (_tetromino->isMino(i)) {
int8_t x = minoX(_tetromino->x, w, i);
int8_t y = minoY(_tetromino->y, w, i);
if (x < 0 || x >= _width || y >= _height || _pile->isOccupied(x, y)) {
return false;
}
}
}
return true;
}
bool Tetris::_move(int8_t x, int8_t y) {
int8_t oldX = _tetromino->x;
int8_t oldY = _tetromino->y;
_tetromino->x += x;
_tetromino->y += y;
if (_checkTetromino()) {
return true;
} else {
_tetromino->x = oldX;
_tetromino->y = oldY;
return false;
}
}
bool Tetris::_rotate(Tetromino::Rotation to) {
uint8_t oldX = _tetromino->x;
uint8_t oldY = _tetromino->y;
Tetromino::Rotation from = _tetromino->rotation;
_tetromino->rotation = to;
uint8_t srsOffsetCount = _tetromino->getSRSOffsetCount();
for (uint8_t i = 0; i < srsOffsetCount; ++i) {
uint8_t offsFrom = _tetromino->getSRSOffset(from, i);
uint8_t offsTo = _tetromino->getSRSOffset(to, i);
int8_t offX = srsOffsetX(offsFrom) - srsOffsetX(offsTo);
int8_t offY = -srsOffsetY(offsFrom) + srsOffsetY(offsTo);
_tetromino->x += offX;
_tetromino->y += offY;
if (_checkTetromino()) {
return true;
}
}
_tetromino->x = oldX;
_tetromino->y = oldY;
_tetromino->rotation = from;
return false;
}
bool Tetris::_setDifficulty() {
uint8_t oldLevel = _level;
if (_rowsCompleted == 0) {
_level = 1;
} else if ((_rowsCompleted >= 1) && (_rowsCompleted <= 90)) {
_level = 1 + ((_rowsCompleted - 1) / 10);
} else if (_rowsCompleted >= 91) {
_level = 10;
}
_updateTimer->reset((11 - _level) * 50);
if (_level > 1 && oldLevel != _level) {
if (_listener != NULL) {
_listener(TetrisEvent::LevelUp, _level);
}
return true;
} else {
return false;
}
}