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@ineka-dev/engine

2.3.0

Minor Changes

2.2.0

Minor Changes

  • #19 fd47614 Thanks @ColinEspinas! - Changed engine loop and time management class to improve developer experience.

2.1.2

Patch Changes

2.1.1 (2023-01-13)

2.1.0 (2022-10-15)

Features

  • added engine error handling and made engine container more available (d8669a2)

2.0.8 (2022-10-02)

Bug Fixes

  • fixedStep where not called (ed2b86a)

2.0.7 (2022-10-02)

Bug Fixes

  • fixed scope issues with fixedStep calls (04c1bd3)

2.0.6 (2022-10-02)

Bug Fixes

  • trying non-synchronous fixedSteps calls with promises (10d04dc)

2.0.5 (2022-10-02)

Bug Fixes

  • nodes: added id getter and fixed children remove method (c5076ba)

2.0.4 (2022-10-02)

Bug Fixes

  • nodes: node added to children after loading are now loaded (51e7f5c)

2.0.3 (2022-05-11)

2.0.2 (2022-05-11)

2.0.1 (2022-05-11)

2.0.0 (2022-05-09)

chore

BREAKING CHANGES

  • Package name is now @ineka/engine

1.4.0 (2022-05-08)

Bug Fixes

  • framerate option wasn't registered by the time system (b604317)

Features

  • added parent and engine to node (e54c8e2)

1.3.0 (2022-05-08)

Bug Fixes

  • step-loop: step loop now working as intended, fixed deltatime issues (5a82f1f)

Features

  • step-loop: added basic step loop with fixed timestep option (37f23ab)

1.2.0 (2021-11-26)

Features

  • added systems and step loop to engine class (24667ba)

1.1.0 (2021-11-16)

Features

  • nodes: added outer and inner nodes methods to handle engine runtime (76d099f)

1.0.0 (2021-11-14)

Features

  • added basic graph features with outer/inner nodes (8f38374)
  • setup project structure and CI/CD jobs (62a865b)