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null.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "null.h"
ssize_t null_read(struct codec *c, sample_t *buf, ssize_t frames)
{
memset(buf, 0, frames * c->channels * sizeof(sample_t));
return frames;
}
ssize_t null_write(struct codec *c, sample_t *buf, ssize_t frames)
{
return frames;
}
ssize_t null_seek(struct codec *c, ssize_t pos)
{
return -1;
}
ssize_t null_delay(struct codec *c)
{
return 0;
}
void null_drop(struct codec *c)
{
/* do nothing */
}
void null_pause(struct codec *c, int p)
{
/* do nothing */
}
void null_destroy(struct codec *c)
{
/* nothing to clean up */
}
struct codec * null_codec_init(const char *path, const char *type, const char *enc, int fs, int channels, int endian, int mode)
{
struct codec *c = calloc(1, sizeof(struct codec));
c->path = "null";
c->type = type;
c->enc = "sample_t";
c->fs = fs;
c->channels = channels;
c->prec = 53;
c->frames = -1;
c->read = null_read;
c->write = null_write;
c->seek = null_seek;
c->delay = null_delay;
c->drop = null_drop;
c->pause = null_pause;
c->destroy = null_destroy;
c->data = NULL;
return c;
}
void null_codec_print_encodings(const char *type)
{
fprintf(stdout, " sample_t");
}