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Document Object Class 10 (Barriers) #42
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Level door entry has received some documentation. While I identified a new field, the other information from TSSHP did not match up. For instance, I couldn't make any sense of the "message" field. The values in there don't match up with any corresponding index in the HUD message chunk At least it was fun to open one door and a separate one was opened as well ;) Bulkhead doors are solved quite simple. |
I now found that all barriers share the same structure and I could identify all parameters. Perhaps force-doors were a late addition and were regular doors initially... I'm not so sure about the lock variable index. Gratings in level R have them set, presumably those around the core. They are removed at a later stage and I can't remember now whether this is done by a trigger. I couldn't find an effect assigning a variable to a grating. |
Document the Barrier objects:
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