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gamecontent.sql
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gamecontent.sql
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/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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INSERT INTO `bcs_articles` (`articleId`, `title`, `body`, `author`, `created`, `views`) VALUES ('get-involved','Get Involved','## How does this work?\r\nAnyone can contribute something at any time. All you need is an account for Ironbane.\r\n\r\nWhen you add a contribution, you earn **reputation** (rep), which will be visible on your profile and on the forum. A higher rep allows you to get more privileges, such as becoming a moderator or game master, GitHub access, the ability to give others reputation for their work and more. We want to reward people for their work.\r\n\r\n##How much rep do I get for a contribution?\r\nThis will depends on the quality of work you provide, but here are some generic guidelines:\r\n###Generic reputation award table\r\n\r\n<table width=\"100%\" border=\"1\" cellspacing=\"0\" cellpadding=\"4\" class=\"forumcontainer\">\r\n <thead>\r\n <tr>\r\n <th>Action</th>\r\n <th>Reward</th>\r\n </tr>\r\n</thead>\r\n<tbody>\r\n <tr>\r\n <td class=\"row1\">Forum post</td>\r\n <td class=\"row1\">1 rep</td>\r\n </tr>\r\n <tr>\r\n <td class=\"row2\">Bug report</td>\r\n <td class=\"row2\">5 rep</td>\r\n </tr>\r\n <tr>\r\n <td class=\"row1\">Contributed content (art/music/model)</td>\r\n <td class=\"row1\">10 rep (+ Bonus depending on quality)</td>\r\n </tr>\r\n <tr>\r\n <td class=\"row2\">Accepted pull request</td>\r\n <td class=\"row2\">20 rep (+ Bonus depending on quality)</td>\r\n </tr>\r\n </tbody>\r\n</table>\r\n\r\n## What can I work on?\r\nIf you were to join, what would you love to work on? Skill is important, but more important is your love for the skill. It doesn\'t matter if you suck, the only thing that is important is motivation. You must be willing to learn from others.\r\n\r\n<h2 class=\"centered\">[I want to code\\!](/article/get-involved-code)</h2>\r\n<p class=\"centered\">\r\n![coding](/images/uploads/public/code.png)\r\n</p>\r\n\r\n<h2 class=\"centered\">[I want to create 3D models\\!](/article/get-involved-models)</h2>\r\n<p class=\"centered\">\r\n![coding](/images/uploads/public/models.png)\r\n</p>\r\n\r\n<h2 class=\"centered\"> [I want to make art\\!](/article/get-involved-art)</h2>\r\n<p class=\"centered\">\r\n![coding](/images/uploads/public/art.png)\r\n</p>\r\n\r\nLooking for something else? Give a shout at the forums and let us know what you\'d like to help out with!',0,1368850945,0);
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`text` text NOT NULL COMMENT 'The content of the book. <b>Use the ''|'' character to separate pages.</b>|textarea',
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INSERT INTO `ib_books` (`id`, `title`, `text`) VALUES (1,'Saturn','Saturn is the sixth planet from the Sun and the second largest planet in the Solar System, after Jupiter. Named after the Roman god Saturn, its astronomical symbol (?) represents the god\'s sickle. Saturn is a gas giant with an average radius about nine times that of Earth.[12][13] While only one-eighth the average density of Earth, with its larger volume Saturn is just over 95 times as massive as Earth.[14][15][16] <div><br></div><div>|</div><div><br></div><div>Saturn\'s interior is probably composed of a core of iron, nickel and rock (silicon and oxygen compounds), surrounded by a deep layer of metallic hydrogen, an intermediate layer of liquid hydrogen and liquid helium and an outer gaseous layer.[17] The planet exhibits a pale yellow hue due to ammonia crystals in its upper atmosphere. Electrical current within the metallic hydrogen layer is thought to give rise to Saturn\'s planetary magnetic field, which is slightly weaker than Earth\'s and around one-twentieth the strength of Jupiter\'s.[18] The outer atmosphere is generally bland and lacking in contrast, although long-lived features can appear. </div><div><br></div><div>|</div><div><br></div><div>Wind speeds on Saturn can reach 1,800 km/h (1,100 mph), faster than on Jupiter, but not as fast as those on Neptune.[19]\r\nSaturn has a prominent ring system that consists of nine continuous main rings and three discontinuous arcs, composed mostly of ice particles with a smaller amount of rocky debris and dust. Sixty-two[20] known moons orbit the planet; fifty-three are officially named. This does not include the hundreds of \"moonlets\" within the rings. Titan, Saturn\'s largest and the Solar System\'s second largest moon, is larger than the planet Mercury and is the only moon in the Solar System to retain a substantial atmosphere.[21]</div>');
INSERT INTO `ib_books` (`id`, `title`, `text`) VALUES (3,'How to Fly: For Dummies!','<b><font size=\"4\">Flying for Dummies!</font></b><div><b><br></b><div>Get some of your friends to come over to your house, and then jump up and down like a chicken and flap your arms. </div><div>|</div><div>Also, look in the dictionary for the word gullible, because it isn\'t there.</div></div>');
INSERT INTO `ib_books` (`id`, `title`, `text`) VALUES (2,'Fibula Spear','<div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div>The great and powerful Fibula Spear. A most precious possession that has been handed down from father to son in my family for many generations. To think that it would come to this, however; that I would die alone from this terrible illness, with no heir - not even a daughter - to hand the spear over to when I have gone from this world. <div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><span style=\"font-size: 10px;\">|</span><br><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div>The doctors said I don\'t have much longer to live, so while I draw my last breath I give to ye, dear stranger, a clue - a hint, if you may - of where I stowed away my beloved spear. It is unfortunate that I cannot pass it on to a son of mine, but I think my spirit will be satisfied knowing that it\'ll soon be in the hands of a brave, strong and true warrior. Because where I hid it, friend... you better most certainly hope you that are.</div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><span style=\"font-size: 10px;\">|</span></div></div><div><span style=\"font-size: 10px;\"><br></span></div><div><font size=\"1\">\"Liquefied Magenta in your grasp,</font></div><div><font size=\"1\">Surely, it will aid you in your task</font></div><div><font size=\"1\">Find the lonely, weeping asp,</font></div><div><font size=\"1\">And pour the lilac for a dismal gasp,</font></div><div><font size=\"1\"><br></font></div><div><font size=\"1\">The gasp will unlock, so hear me now,</font></div><div><font size=\"1\">An egress of death that will endow,</font></div><div><font size=\"1\">Upon you a partisan as broad as bough,</font></div><div><font size=\"1\">There\'s death, doom and glory ahead; that I vow.</font></div><div><font size=\"1\"><br></font></div><div><font size=\"1\">--Elenor, G. Dragonswell</font></div>');
INSERT INTO `ib_books` (`id`, `title`, `text`) VALUES (4,'Fake Spellbook','<font size=\"6\">D - o - g. That\'s how you spell dog. </font><div><br></div><div>|<br><div><br></div><div><font size=\"6\">C - a - t. That\'s how you spell cat.</font></div><div><br></div><div>|</div><div><br></div><div><font size=\"6\">G - o - a - t. That\'s how you spell goat.</font></div><div><br></div><div>|</div><div><br></div><div><font size=\"6\">F - i - s - h. That\'s how you spell fish.</font></div><div><br></div><div>|</div><div><br></div><div><font size=\"6\">C - o - w. That\'s how you spell cow.</font></div><div><br></div><div>|</div><div><br></div><div><font size=\"6\">P - i - g. That\'s how you spell pig.</font></div></div><div><br></div><div>|</div><div><br></div><div><font size=\"6\">The end</font></div>');
INSERT INTO `ib_books` (`id`, `title`, `text`) VALUES (5,'Mari-Ann\'s Diary','Dear Diary,<div><br></div><div>Today marks the anniversary of the death of my husband. During these last three years I\'ve slowly come to terms with it - the fact that my dearly beloved was torn away from me in that horrible accident - and in overall I am fine. Most of the time, anyway. However, around every time of this day of the year I find myself sobbing and yelling out for him at night; I just miss him so much. </div><div><br></div><div>But the pain will pass. As always. The thoughts and images that flash through my head at night will dissipate. I must be strong - for both mine and our son\'s sake.</div><div><br></div><div>|</div><div><br></div><div>Dear Diary,</div><div><br></div><div>My son had to wake me last night for I was screaming in my sleep. I frequently have the same nightmare over and over, and I always wake up weeping, but this time it was different, though; I haven\'t felt such dread and hopelessness over the dream since the first days after my husband passed away. It took a while before my son could calm me down from hysteric sobbing, but after playing on that flute of his, I felt a lot better. It never fails cheering me up. I feel so ashamed over the fact that my 9 year old so has to be the one comforting me more often that it is the other way around. </div><div><br></div><div>|</div><div><br></div><div>Dear Diary,</div><div><br></div><div>I\'m watching my son through the window as I\'m writing this. He climbed a tree and is sitting perched on top of one of the branches, playing the flute again. Oh, boy... I think he treasures that flute more than anything else in the whole world. If it wasn\'t for the fact that I cook for him, he\'d probably never come in the house (and forget who I am, for that matter!). Yes, he spends almost every single day outside, laying around in the grass, or on a rock, or hanging from a tree branch - always playing his flute. I can\'t say I blame him for having such attachment to it; after all, it was his father\'s flute. </div><div><br></div><div>|</div><div><br></div><div>Dear Diary,</div><div><br></div><div>My son came to me last night and told me the most peculiar thing;</div>');
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`id` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Leave blank if you''re making a new item and you''d like this to be set automatically',
`name` varchar(30) NOT NULL,
`image` smallint(4) unsigned NOT NULL DEFAULT '0' COMMENT 'An image ID to be used for this item. See Uploads: Items.',
`type` varchar(10) NOT NULL COMMENT 'Can be one of the following values:<br><br>weapon<br>armor<br>tool',
`subtype` varchar(20) NOT NULL COMMENT 'Can be one of the following values:<br><br>For type <b>weapon</b>:<br>sword<br>axe<br>dagger<br>bow<br>staff<br><br>For type <b>armor</b>:<br>head<br>body<br>feet<br><br>For type <b>tool</b>:<br>key<br>book',
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`particle` varchar(20) DEFAULT NULL COMMENT 'Leave blank and tell Nick what you want this item to look like/do when you use it',
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INSERT INTO `ib_item_templates` (`id`, `name`, `image`, `type`, `subtype`, `attr1`, `delay`, `particle`, `charimage`, `basevalue`) VALUES (1,'Dull Sword',14,'weapon','sword',2,1.00,'',0,0);
INSERT INTO `ib_item_templates` (`id`, `name`, `image`, `type`, `subtype`, `attr1`, `delay`, `particle`, `charimage`, `basevalue`) VALUES (18,'Iron Helmet',2,'armor','head',2,1.00,'',0,4);
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INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (43,'Square Grave','Decoration','squaregrave.obj',1.00,0,'textures/squaregrave1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (13,'Chest','Interactive','chest.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (14,'Normal Sign','Decoration','sign_normal.obj',1.00,0,'textures/sign_normal',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (15,'Huge Sign','Decoration','sign_huge.obj',1.00,0,'textures/sign_huge',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (16,'Direction Sign','Decoration','sign_direction.obj',1.00,0,'tiles/13',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (17,'Lever 1','Interactive','lever1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (9,'Inn 1','Building','inn1.obj',1.00,0,'tiles/47',0.10,'tiles/1',0.10,'tiles/1',1.00,'tiles/9',1.00,'tiles/1',1.00,'tiles/15',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (8,'Grave Cross','Decoration','cross.obj',1.00,0,'tiles/34',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (20,'Town Hall','Building','townhall.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/15',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (21,'Blacksmith','Building','blacksmith.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (22,'Shack','Building','shack.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/15',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (23,'House 2','Building','house2.obj',1.00,0,'tiles/1',1.00,'tiles/15',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (24,'House 2 With Basement','Building','house2_basement.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (25,'Terrain (Used for skybox)','Misc','terrain.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (26,'Iron Fence Long','Fence','ifence.obj',1.00,1,'textures/hironfence2',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (27,'Iron Fence Short','Fence','ironfenceshort.obj',1.00,1,'textures/hironfencesmall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (28,'Bridge','Building','bridge.obj',1.00,0,'tiles/1',0.50,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (29,'Rock','Misc','rock.obj',1.00,0,'tiles/34',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (30,'Flatrock','Decoration','flatrock.obj',1.00,0,'tiles/34',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (31,'Lantern 1','Decoration','lantern.obj',1.00,0,'tiles/1',1.00,'tiles/2',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (32,'Wall 4x4x1','Construction','wall_4_4_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (33,'Wall 8x8x1','Construction','wall_8_8_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (34,'Chair','Decoration','chair.obj',1.00,0,'tiles/15',1.00,'tiles/15',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (35,'Crate','Decoration','crate.obj',1.00,0,'tiles/25',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (36,'Table','Decoration','table.obj',1.00,0,'tiles/9',1.00,'tiles/9',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (37,'Anvil','Decoration','anvil.obj',1.00,0,'tiles/34',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (38,'Barrel','Decoration','barrel.obj',1.00,0,'tiles/26',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (39,'Block 4x4x2','Construction','block_4_4_2.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (40,'Block 4x4x1','Construction','block_4_4_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (42,'Dead Tree','Foilage','deadtree.obj',2.00,0,'tiles/99',0.10,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (44,'Fortress Wall','Building','wall.obj',1.00,0,'tiles/35',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (46,'Fortress Wall Tower','Building','tower.obj',1.00,0,'tiles/35',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (47,'Fortress Wall Tower (turn)','Building','tower2.obj',1.00,0,'tiles/35',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (48,'Fortress Wall Tower (room)','Building','tower3.obj',1.00,0,'tiles/35',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (49,'Portcullis','Building','portcullis.obj',1.00,1,'textures/portcullis',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (50,'Skullpile','Decoration','haypile2.obj',0.30,0,'textures/skullpile',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (51,'Haypile','Decoration','haypile.obj',0.50,0,'tiles/92',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (52,'Ironbane\'s Castle (unfinished, no touchy)','Building','ibcastle.obj',2.00,0,'tiles/35',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (53,'Beam Short','Construction','block_thin_short.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (56,'Wall 16x4x1','Construction','wall_16_4_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (54,'Wall 16x8x1','Construction','wall_16_8_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (55,'Wall 16x16x1','Construction','wall_16_16_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (57,'Wall 8x4x1','Construction','wall_8_4_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (58,'Wall 4x1x1','Construction','wall_4_1_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (59,'Wall 8x1x1','Construction','wall_8_1_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (60,'Wall 16x1x1','Construction','wall_16_1_1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (61,'Wall 32x16x1','Construction','wall_32_16_1.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (62,'Wall 32x32x1','Construction','wall_32_32_1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (63,'Painting 2x1','Decoration','painting_2x1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (64,'Painting 4x3','Decoration','painting_4x3.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (65,'Slime shooter','Misc','lantern.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (66,'Slope 4x2x4','Construction','slope_4_2_4.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (67,'Slope 8x2x4','Construction','slope_8_2_4.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (68,'Slope 8x4x4','Construction','slope_8_4_4.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (69,'Door 4x4x1','Construction','door_4_4_1.obj',1.00,0,'textures/door',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (70,'Door 8x8x1','Construction','door_8_8_1.obj',1.00,0,'textures/door',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (71,'Catacombs Entrance','Quests','crypt.obj',1.00,0,'tiles/47',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (72,'Church','Building','church.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (74,'Warrior Statue','Decoration','warrior_statue.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (75,'Cube','Misc','regularcube.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (76,'Wooden Spikes','Decoration','woodenspikes.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (77,'Bush','Foliage','bush.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (78,'Campfire','Decoration','campfire.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (79,'Wet Rock','Landscape','wetrock.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (80,'Bridge 2','Construction','bridge2.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (81,'Stone Fence','Decoration','stonefence.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (82,'Stone Fence Post','Decoration','stonefencepost.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (83,'Minecart','Transport','minecart.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (84,'Rail Straight','Transport','railstraight.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (85,'Rail Curve','Transport','railcurve.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (86,'High Bridge','Construction','highbridge.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (87,'Grape Bucket','Decoration','grapebucket.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (88,'Inn Bed','Furniture','innbed.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (89,'Bridge 3','Construction','bridge3.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (90,'Fountain','Decoration','fountain.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (91,'Jar','Decoration','jar.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (92,'Item Horizontal','Decoration','itemhorizontal.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (93,'Item Vertical','Decoration','itemvertical.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (94,'Stalagmite 1','Decoration','stalagmite1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (95,'Stalagtite 1','Decoration','stalagtite1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (96,'Small Crate','Decoration','smallcrate.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (97,'Floursack','Decoration','floursack.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (98,'Weapon Stand','Decoration','weaponstand.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (99,'Rack','Decoration','rack.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (101,'Projectile','Decoration','projectile.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (102,'Weapon','Decoration','weapon.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (103,'Item Billboard','Decoration','itembillboard.obj',1.00,1,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (104,'Torch','Decoration','torch.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (105,'Painting 1','Decoration','painting1.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (106,'Crystal3','Decoration','crystal3.obj',1.00,1,'textures/crystal3',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (107,'Dungeon Light Small','Lighting','light.obj',1.00,1,'textures/lightbulb',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (108,'Dungeon Light Big','Lighting','light.obj',1.00,1,'textures/lightbulb',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (109,'Dungeon Light Huge','Lighting','light.obj',1.00,1,'textures/lightbulb',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,1);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (110,'Zeppelin','Transport','zeppelin.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (111,'Mari-Ann\'s House','Building','mariannshouse.obj',1.30,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (112,'Basement House','Building','basementhouse.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (113,'Spinny Thingy','Parkour','spinnythingy.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (114,'Chandelier','Decoration','chandelier.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1114,'Pumpkin1_1a','Halloween','pumpkin_01_01_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1115,'Pumpkin1_1b','Halloween','pumpkin_01_01_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1116,'Pumpkin1_1c','Halloween','pumpkin_01_01_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1117,'Pumpkin1_2a','Halloween','pumpkin_01_02_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1118,'Pumpkin1_2b','Halloween','pumpkin_01_02_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1119,'Pumpkin1_2c','Halloween','pumpkin_01_02_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1120,'Pumpkin2_1a','Halloween','pumpkin_02_01_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1121,'Pumpkin2_1b','Halloween','pumpkin_02_01_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1122,'Pumpkin2_1c','Halloween','pumpkin_02_01_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1123,'Pumpkin2_2a','Halloween','pumpkin_02_02_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1124,'Pumpkin2_2b','Halloween','pumpkin_02_02_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1125,'Pumpkin2_2c','Halloween','pumpkin_02_02_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1126,'Pumpkin3_1a','Halloween','pumpkin_03_01_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1127,'Pumpkin3_1b','Halloween','pumpkin_03_01_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1128,'Pumpkin3_1c','Halloween','pumpkin_03_01_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1129,'Pumpkin3_2a','Halloween','pumpkin_03_02_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1130,'Pumpkin3_2b','Halloween','pumpkin_03_02_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1131,'Pumpkin3_2c','Halloween','pumpkin_03_02_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1132,'Pumpkin4_1a','Halloween','pumpkin_04_01_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1133,'Pumpkin4_1b','Halloween','pumpkin_04_01_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1134,'Pumpkin4_1c','Halloween','pumpkin_04_01_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1135,'Pumpkin4_2a','Halloween','pumpkin_04_02_a.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1136,'Pumpkin4_2b','Halloween','pumpkin_04_02_b.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1137,'Pumpkin4_2c','Halloween','pumpkin_04_02_c.obj',1.00,0,'textures/pixel_pumpkin_atlas_orangeall',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1138,'Long Table','Decoration','longtable.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1140,'Piano (don\'t use)','Decoration','piano.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1141,'Bathtub','Decoration','bathtub.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1142,'Sink','Decoration','sink.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1143,'Weird Statue','Halloween','weirdstatue.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1144,'Large Pumpkin','Halloween','largepumpkin.obj',1.00,0,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1146,'Corn Stalk','Farm','corn_stalk.obj',1.00,1,'textures/corn_stalk',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1147,'Small Dresser','Decoration','small_dresser.obj',1.00,0,'textures/small_dresser',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1148,'Picture Frame (s)','Decoration','picture_frame_small.obj',1.00,0,'textures/picture_frame_small',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1149,'Berry Bush','Foliage','berry_bush.obj',1.00,1,'textures/berry_bush',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1150,'Hay Wagon','Farm','hay_wagon.obj',1.00,1,'textures/hay_wagon',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1151,'Igloo','Winter','igloo.obj',1.00,0,'textures/igloo',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1152,'Pine Tree','Winter','pine_tree.obj',1.00,1,'textures/pine_tree',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1153,'Pine Tree Snow','Winter','pine_tree_snow.obj',1.00,1,'textures/pine_tree',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1154,'Pine Tree Snow (L)','Winter','pine_tree_snow_large.obj',1.00,1,'textures/pine_tree_snow_large',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1155,'Mistletoe','Winter','mistle_toe.obj',1.00,1,'textures/mistle_toe',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1156,'Ornament','Winter','ornament_ball.obj',1.00,0,'textures/ornament_ball',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1157,'Present (S)','Winter','present_box_small.obj',1.00,0,'textures/present_box_small',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1158,'Present (L)','Winter','present_box_large.obj',1.00,0,'textures/present_box_large',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1159,'Stocking','Winter','stocking.obj',1.00,1,'textures/stocking',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1160,'Santa Statue','Winter','santa_statue.obj',1.00,0,'textures/santa_statue',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1161,'Santa Statue (L)','Winter','santa_statue_large.obj',1.00,0,'textures/santa_statue',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
INSERT INTO `ib_meshes` (`id`, `name`, `category`, `filename`, `scale`, `transparent`, `t1`, `ts1`, `t2`, `ts2`, `t3`, `ts3`, `t4`, `ts4`, `t5`, `ts5`, `t6`, `ts6`, `t7`, `ts7`, `t8`, `ts8`, `special`) VALUES (1162,'Santa Statue Ice (L)','Winter','santa_statue_large_ice.obj',1.00,0,'textures/santa_statue_ice',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,'tiles/1',1.00,0);
/*!40000 ALTER TABLE `ib_meshes` ENABLE KEYS */;
UNLOCK TABLES;
DROP TABLE IF EXISTS `ib_unit_templates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `ib_unit_templates` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Leave blank to auto-generate.',
`prefix` varchar(20) DEFAULT 'a' COMMENT 'Can be "a", "an" or "the" (or something else?)',
`name` varchar(50) DEFAULT NULL,
`type` tinyint(3) DEFAULT NULL COMMENT 'A number representing this NPC''s type.<br><br>Can be one of the following values:<br>Regular NPC:1<br>MONSTER:20<br>VENDOR:21<br>TURRET:22',
`skin` smallint(4) unsigned NOT NULL COMMENT 'The skin ID this NPC will use. See Uploads: Skin|imgskinpreview',
`eyes` smallint(4) unsigned NOT NULL COMMENT 'The eyes ID this NPC will use. See Uploads: Eyes|imgeyespreview',
`hair` smallint(4) unsigned NOT NULL COMMENT 'The hair ID this NPC will use. See Uploads: Hair|imghairpreview',
`feet` smallint(4) unsigned NOT NULL COMMENT 'The feet ID this NPC will use. See Uploads: Feet Equipment|imgfeetpreview',
`body` smallint(4) unsigned NOT NULL COMMENT 'The body ID this NPC will use. See Uploads: Body Equipment|imgbodypreview',
`head` smallint(4) unsigned NOT NULL COMMENT 'The head ID this NPC will use. See Uploads: Head Equipment|imgheadpreview',
`friendly` tinyint(1) unsigned NOT NULL DEFAULT '0' COMMENT 'Can be 1 or 0.',
`health` smallint(4) unsigned NOT NULL DEFAULT '1' COMMENT 'Health this NPC will spawn with',
`armor` smallint(4) unsigned NOT NULL COMMENT 'Armor this NPC will spawn with',
`weapons` varchar(255) NOT NULL COMMENT 'A list of item template IDs which this NPC will be able to use in battle.',
`aimerror` tinyint(1) unsigned NOT NULL DEFAULT '3' COMMENT 'The distance this NPC will aim badly when using projectile attacks. Use 0 for a perfect aim.',
`loot` varchar(255) NOT NULL COMMENT 'The loot this NPC may drop on death. Uses following format:<br><br><b><i><chance in 100>:<itemID>[;<chance in 100>;<itemID>]...</i></b><br><br>For example: <i>100:3;25:1034;12:3923</i><br><br><b>Note: for Vendors, ONLY ente',
`respawntime` smallint(4) unsigned NOT NULL DEFAULT '30' COMMENT 'Amount of seconds before this NPC can respawn after death',
`displayweapon` tinyint(1) unsigned NOT NULL DEFAULT '1' COMMENT 'Set to 1 if you want the weapon of this NPC to be visible at all times. Set to 0 for special weapons (e.g. bone thrower)',
`size` float(4,2) unsigned NOT NULL DEFAULT '1.00' COMMENT 'A size multiplier for this NPC in-game. Only use for special mobs that must appear bigger.',
`aggroradius` tinyint(2) unsigned NOT NULL DEFAULT '10' COMMENT 'The distance a player can go nearby without the NPC going aggressive.',
`spawnguardradius` smallint(4) unsigned NOT NULL DEFAULT '10' COMMENT 'The distance this NPC can walk away from his spawning point without returning',
`special` tinyint(1) unsigned NOT NULL DEFAULT '0' COMMENT 'Whether this NPC is a special NPC and should not be placeable using the in-game editor.',
`param` smallint(4) unsigned NOT NULL DEFAULT '0' COMMENT 'UNUSED',
`disabled` tinyint(1) unsigned NOT NULL DEFAULT '0' COMMENT 'UNUSED',
`weaponoffsetmultiplier` float(4,2) DEFAULT '1.00',
`usebashattack` tinyint(1) unsigned NOT NULL DEFAULT '0' COMMENT 'Whether this unit "bashes" into the enemy instead of throwing their weapon at the target. 0 or 1',
`invisible` tinyint(1) unsigned NOT NULL DEFAULT '0' COMMENT '1 or 0',
`immune` varchar(255) DEFAULT '{}',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=140 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
LOCK TABLES `ib_unit_templates` WRITE;
/*!40000 ALTER TABLE `ib_unit_templates` DISABLE KEYS */;
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (1,'an','Hyuen Zombie',20,10,0,0,0,0,0,0,10,10,'9',2,'5:9;15:6;50:78;1:115',200,0,1.00,30,30,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (2,'a','Loot Bag',2,0,0,0,0,0,0,0,0,0,'',3,'',30,1,1.00,0,0,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (3,'a','Vendor',21,1001,1000,1000,1,1,1,1,10,10,'1',3,'1;27;26;8;29;16;16;',30,1,1.00,0,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (4,'a','Moving Obstacle',6,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (5,'a','Toggleable Obstacle',8,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (6,'a','Lever',9,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (7,'a','Teleport Entrance',10,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (8,'a','Teleport Exit',11,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (9,'a','Sign',12,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (30,'a','Skeleton',20,11,0,0,0,0,0,0,6,4,'12',3,'20:22;45:89',200,0,1.00,10,30,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (10,'a','Lootable Mesh',2,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,0,0,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (31,'a','Bone Turret',24,11,0,0,0,0,0,0,1,100,'12',3,'',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (11,'a','Heart Piece',13,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (32,'a','Ghost',20,24,0,0,0,0,0,0,6,5,'21',3,'20:16;15:26;10:27;1:35;15:34;',60,0,1.00,30,30,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (38,'a','Green Slime',20,1020,0,0,0,0,0,0,4,0,'48',2,'30:15;10:1;5:5;5:27;1:24;1:6;1:108',30,0,1.00,20,20,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (66,'The','Ugarth the Ugly',20,11,0,0,2,2,2,0,30,20,'30',3,'100:16;100:1;20:19;15:18;5:10;30:8;1:35;5:24;10:26;16:20;30:28;',2000,1,3.00,15,15,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (40,'','Bernard',21,1003,1000,1000,1,1,0,1,8,3,'',3,'13;14;15;168;169;170;171',30,0,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (41,'a','Bandit',20,1001,1000,1,1,1,1,0,8,3,'1',3,'15:7;30:1;10:6;13:5;35:15;5:28;10:90;1:115;1:116',120,1,1.00,10,40,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (42,'a','Bowman',20,1001,1000,0,1,1,1,0,10,2,'8',5,'15:7;10:8;10:6;13:5;35:15;1:115;1:116',240,1,1.00,10,40,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (45,'The','Viking Slime Boss',20,1031,0,0,0,0,0,0,30,15,'1',3,'20:78;5:33',2000,1,2.00,10,10,0,0,0,4.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (44,'a','Viking Slime',20,1024,0,0,0,0,0,0,3,5,'27',3,'5:90;5:27;20:93',120,1,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (46,'a','Goblin',20,1030,0,0,0,0,0,0,2,2,'45',5,'20:89;5:26',30,1,1.00,20,20,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (47,'','William',21,1001,1000,1001,1,1,1,1,20,15,'1',3,'1;5;6;7;18;19;20',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (48,'','Mari-Ann',21,1011,1018,1014,1,1,0,1,2,0,'',3,'100:1;100:15;100:15;100:8;100:26',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (72,'Mrs.','Erma',21,1011,1018,1010,1,3,0,1,10,20,'',3,'16;16;16;28;29;59',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (52,'a','Purple Slime',20,1025,0,0,0,0,0,0,5,0,'8',10,'25:8',60,1,1.00,15,8,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (55,'The','Alabaster King',20,11,0,0,0,0,0,0,30,30,'23',0,'100:23;29:29;50:15;75:16;10:30;1:35;',3600,1,3.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (65,'The','Bandit Leader',20,1001,1002,1000,1,0,6,0,30,25,'46',3,'30:46;40:47;20:45;25:27;40:26;50:78;10:115;10:116',1600,1,3.00,15,15,0,0,0,3.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (57,'a','Wraith',20,28,0,0,0,0,0,0,10,5,'21',1,'',100,0,1.20,12,12,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (58,'The','Specter',20,28,0,0,0,0,0,0,25,10,'21',0,'',1600,0,3.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (59,'a','Demon Bunny',20,29,0,0,0,0,0,0,3,1,'51',1,'15:24;25:1;15:27;10:45;50:40;1:70;2:117',30,0,1.00,10,10,0,0,0,0.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (60,'a','Red Bones',20,30,0,0,0,0,0,0,12,8,'12',3,'10:29;15:38;10:35;',60,0,1.50,15,15,0,0,0,0.00,0,0,'{\"bow\":true}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (61,'a','Knight Statue',20,1000,0,0,2,2,2,0,1,20,'1',3,'',120,1,1.00,1,30,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (62,'The','Knight Lord',20,1000,0,0,2,2,3,0,1,30,'54',3,'',200,1,3.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (68,'a','Tutorial Slime Shooter',24,47,0,0,0,0,0,0,1,1,'56',3,'',120,0,1.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (69,'a','Rat Boss',20,32,0,0,0,0,0,0,3,0,'58',3,'40:14;40:100',120,0,3.00,10,20,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (70,'a','Rat',20,27,0,0,0,0,0,0,1,0,'57',3,'80:71;10:89',30,0,1.00,10,20,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (71,'a','Music Player',14,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (73,'','Snuffles, the Destructor',20,33,0,0,0,0,0,0,30,10,'61',3,'20:81;20:82;20:83;70:11;80:117',30,0,3.00,60,100,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (74,'a','Black Rabbit',20,33,0,0,0,0,0,0,10,2,'62',3,'5:70;8:68',50,0,1.20,30,30,0,0,0,1.00,1,0,'{\"bow\":true,\"staff\":true}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (75,'','John',1,1002,1000,1001,1,1,0,1,10,10,'1',3,'',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (76,'','Leslie',21,1001,1006,0,2,0,0,1,20,10,'24',3,'24;63',30,1,1.50,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (77,'a','Zombie',20,34,0,0,0,0,0,0,7,0,'',3,'1:35;10:6;12:5;8:7',60,1,1.00,5,5,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (78,'a','Zombie Knight',20,34,0,0,2,2,3,0,25,25,'68',1,'4:35;10:19;12:20;8:38;4:68',60,1,3.00,5,5,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (79,'a','Zombie Soldier',20,34,0,0,1,1,2,0,10,10,'',3,'1:35;20:6;22:5;18:7',60,1,2.00,5,5,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (80,'a','Shadow Zombie',20,34,0,0,0,0,0,0,50,50,'68',3,'20:83;12:82;15:81;40:68',120,1,4.00,10,5,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (81,'Mr.','Bob Loblaw',21,1002,1000,1001,1,1,0,1,20,5,'1',3,'15;15;41;16;16;15;15;',120,1,1.00,5,5,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (84,'a','Topaz Slime',20,41,0,0,0,0,0,0,5,10,'48',3,'',3600,0,1.50,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (129,'a','Sapphire Slime',20,40,0,0,0,0,0,0,125,50,'163',3,'20:157;50:75;5:157;5:154;5:155;5:157;5:152;5:153',300,0,2.00,10,10,0,0,0,1.00,1,0,'{\"staff\":true}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (85,'a','Amethyst Slime',20,42,0,0,0,0,0,0,5,5,'48',3,'',3600,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (86,'a','Garnet Slime',20,43,0,0,0,0,0,0,10,10,'48',3,'',3600,0,2.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (87,'a','Golden Slime',20,44,0,0,0,0,0,0,20,30,'48',3,'',3600,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (88,'a','Ironbane',20,1100,0,0,0,0,0,0,100,300,'85',5,'',10,0,20.00,30,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (89,'a','Fireball Turret',24,0,0,0,0,0,0,0,1,1,'84',3,'',120,0,1.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (90,'a','Arnold T. Blunt',21,1002,1000,1001,1,1,0,1,20,5,'1',3,'1;1;1;1;1;1;1;1;1;1',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (91,'a','Flameball Turret',24,0,0,0,0,0,0,0,1,1,'85',3,'',120,0,1.00,20,20,0,0,0,0.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (92,'a','Hornet',20,37,0,0,0,0,0,0,5,0,'57',3,'',30,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (93,'a','Bat',20,35,0,0,0,0,0,0,3,1,'57',3,'15:89',30,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (94,'a','Horseshoe Bat',20,26,0,0,0,0,0,0,8,3,'58',3,'',30,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (95,'a','Waypoint',15,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (96,'a','Train',7,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (97,'a','Magma Slime',20,43,0,0,0,0,0,0,10,5,'48',3,'',60,0,1.30,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (98,'a','Ranged Magma Slime',20,43,0,0,0,0,0,0,5,5,'16',2,'',100,0,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (99,'a','Civilian',1,0,0,0,0,0,0,1,10,5,'',3,'',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (100,'a','Shadowrat',20,658,0,0,0,0,0,0,15,0,'101',3,'5:97;30:89;10:100;5:96;5:105',400,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (101,'a','Bulky Rat',20,32,0,0,0,0,0,0,25,0,'101',3,'10:100;5:98;30:90;5:96',400,0,2.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (102,'','Tink the Broodmother',20,27,0,0,0,0,0,0,120,0,'102',3,'80:99;80:98;80:96;100:100',400,0,4.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (103,'a','Basement Rat',20,27,0,0,0,0,0,0,7,0,'1',3,'10:94;5:100;1:96',400,0,1.50,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (104,'','Shai',20,658,0,0,0,0,0,0,350,0,'103',3,'100:100;75:105;75:106',400,0,4.00,10,10,0,0,0,1.00,1,0,'{\"bow\":true}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (105,'a','Plague Rat',20,659,0,0,0,0,0,0,50,0,'102',3,'20:100;10:107;5:96;5:98;5:107',400,0,2.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (106,'a','Acid Slime',20,660,0,0,0,0,0,0,65,0,'9',3,'20:9;5:97;5:108;5:107',400,0,2.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (107,'','Craw',20,10,0,0,0,0,0,0,250,0,'102',3,'70:112;40:107;100:100;80:96',400,0,4.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (108,'a',NULL,NULL,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (109,'a','Trigger',16,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (110,'a','Lil Pumpkin',20,665,0,0,0,0,0,0,2,0,'1',3,'10:119;10:120;10:118',30,0,0.50,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (111,'a','Pumpkin Monster',20,664,0,0,0,0,0,0,20,0,'58',3,'30:119;30:120;30:118',70,0,1.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (112,'a','Jack o Lantern',20,666,0,0,0,0,0,0,200,0,'101',3,'90:119;90:120;90:118;100:121',200,0,2.00,10,10,0,0,0,1.00,1,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (114,'a','Lady Ghost',21,24,0,0,0,0,0,1,1,0,'',3,'',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (115,'a','Bank',17,0,0,0,0,0,0,0,1,0,'',3,'',30,1,1.00,10,10,1,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (116,'a','Flying Book',20,667,0,0,0,0,0,0,8,0,'10',2,'30:77',60,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
INSERT INTO `ib_unit_templates` (`id`, `prefix`, `name`, `type`, `skin`, `eyes`, `hair`, `feet`, `body`, `head`, `friendly`, `health`, `armor`, `weapons`, `aimerror`, `loot`, `respawntime`, `displayweapon`, `size`, `aggroradius`, `spawnguardradius`, `special`, `param`, `disabled`, `weaponoffsetmultiplier`, `usebashattack`, `invisible`, `immune`) VALUES (117,'a','Gentleman',21,668,0,0,0,0,0,0,2,0,'',3,'0',30,1,1.00,10,10,0,0,0,1.00,0,0,'{}');
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