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Sapphire Cave Boss Mechanics #455

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TheRestIsATest opened this issue Jan 18, 2014 · 0 comments
Open

Sapphire Cave Boss Mechanics #455

TheRestIsATest opened this issue Jan 18, 2014 · 0 comments

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@TheRestIsATest
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Z'lish the Crazy:
100%-0% HP: Spawns 2 Glowing crystals randomly on the field, players around the crystal take
x amount of damage every second.
50%-0% HP: Spawns 3 Restless Miners every 20 seconds.

Sapphire Golem: A towering golem, does a hard bash with his fist each 10 seconds in front of him

Lady Whisperwind:
She randomly shoots dark magic bolts to a player each X seconds. Each Y seconds a death pool appears on the ground, dealing Z damage per second to each player in it.

Eternal Guard: Knocks every Players back a bit every 5 seconds. Slams the ground every 10 seconds dealing x damage
to everyone standing on the ground. Players have to jump to avoid this attack

General Dexx: Consists of 2 phases. 1st phase: untargetable but the players have to defeat X waves of enemies.
2nd phase the waves stop, and Dexx becomes active

General Dexx damage increase by 10% for each 10 seconds he is alive in phase 2. Increases Attack Speed by -0.10
every 20 seconds.

King Crudley:
100-0% HP: His 3 Archers are invincible until Crudley dies. They shoot arrows every few seconds at random players.
100-40% HP: Let's His Archers shoot a rain of Arrows on a specific place dealing x amount of damage to every enemy
standing in the field.
40-0% HP: Attacks like this all over the place: http://www.youtube.com/watch?v=fydfsINRp_E

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