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The following error appears a lot:
[.WebGLRenderingContext]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to access out of range vertices in attribute 1
It is caused by the world terrain model. Please check if there are :
The text was updated successfully, but these errors were encountered:
When you do a full grunt and rebuild all the model files , you see that some mtl files are missing..Maybe that could be a cause?
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samjar
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The following error appears a lot:
[.WebGLRenderingContext]GL ERROR :GL_INVALID_OPERATION : glDrawElements: attempt to access out of range vertices in attribute 1
It is caused by the world terrain model. Please check if there are :
The text was updated successfully, but these errors were encountered: