diff --git a/src/Murder/Core/Graphics/RenderContext.cs b/src/Murder/Core/Graphics/RenderContext.cs index 2be07690..16704702 100644 --- a/src/Murder/Core/Graphics/RenderContext.cs +++ b/src/Murder/Core/Graphics/RenderContext.cs @@ -135,7 +135,7 @@ public Batch2D GetBatch(int index) protected int _takeGameplayScreenShot = -1; public bool TakingScreenshot => _takeGameplayScreenShot > 0; - private bool _initialized = false; + protected bool _initialized = false; public enum RenderTargets { MainBufferTarget,