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test.tscn
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[gd_scene load_steps=12 format=3 uid="uid://b7xktrchlfyuk"]
[ext_resource type="Texture2D" uid="uid://db4dqkthw1lqa" path="res://icon.svg" id="1_8uh7m"]
[ext_resource type="PackedScene" uid="uid://bqfybwop8iq56" path="res://player/player.tscn" id="1_37kl0"]
[ext_resource type="Material" uid="uid://b2sot2we2a0ka" path="res://new_standard_material_3d.tres" id="3_606ay"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_37kl0"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_8uh7m"]
sky_material = SubResource("ProceduralSkyMaterial_37kl0")
[sub_resource type="Environment" id="Environment_6uqi0"]
background_mode = 2
sky = SubResource("Sky_8uh7m")
sky_custom_fov = 101.5
sky_rotation = Vector3(-0.410152, 0, 0)
ambient_light_energy = 2.25
reflected_light_source = 2
tonemap_mode = 2
tonemap_exposure = 0.9
tonemap_white = 0.61
ssr_enabled = true
ssr_max_steps = 74
ssao_enabled = true
ssao_radius = 2.4
glow_enabled = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6uqi0"]
albedo_texture = ExtResource("1_8uh7m")
[sub_resource type="BoxMesh" id="BoxMesh_ppyta"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ppyta"]
data = PackedVector3Array(-0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5)
[sub_resource type="BoxMesh" id="BoxMesh_issvd"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ad872"]
data = PackedVector3Array(-0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5)
[node name="Test" type="Node3D"]
transform = Transform3D(2.89, 0, 0, 0, 1, 0, 0, 0, 4.2, 0, 0, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_6uqi0")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="MeshInstance3D4" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 9.50784, 0, 0, 0, 1, 6.84654, -0.0370956, 0)
material_override = SubResource("StandardMaterial3D_6uqi0")
mesh = SubResource("BoxMesh_ppyta")
skeleton = NodePath("../MeshInstance3D2")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D4"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D4/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_ppyta")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 5.42616, 0, 0, 0, 1, 3.42327, -0.00577259, 0)
material_override = SubResource("StandardMaterial3D_6uqi0")
mesh = SubResource("BoxMesh_ppyta")
skeleton = NodePath("../MeshInstance3D2")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D3"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D3/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_ppyta")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 7.54, 0, 0, 0, 1, 9.00956, 4.30742, 0)
material_override = SubResource("StandardMaterial3D_6uqi0")
mesh = SubResource("BoxMesh_ppyta")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_ppyta")
[node name="Player" parent="." instance=ExtResource("1_37kl0")]
transform = Transform3D(0.346021, 0, 0, 0, 1, 0, 0, 0, 0.238095, 6.22837, 4, -1.42857)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(30.7466, 0, 0, 0, 1, 0, 0, 0, 25.6563, 0, 0, 0)
material_override = ExtResource("3_606ay")
mesh = SubResource("BoxMesh_issvd")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_ad872")