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generate_readme.py
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generate_readme.py
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# coding=utf-8
"""Generate a nice and pretty Readme.md file for the repository"""
import os
import os.path
import ast
__author__ = "Daniel Calderon"
__license__ = "MIT"
def getDocString(filepath):
with open(filepath) as f:
return ast.get_docstring(ast.parse(f.read()))
return None
if __name__ == "__main__":
examplesPath = "examples"
headerText = """
# Computer Graphics with OpenGL and Python
This set of examples illustrate different computer graphics concepts in 2D and 3D while using: Python, OpenGL core profile, GLFW and Numpy.
"""
ExampleFamilyTemplateText = """
## $EXAMPLE_FAMILY_FILENAME$
"""
ExampleTemplateText = """
### $EXAMPLE_FILENAME$
$DESCRIPTION$
"""
ExampleImageTemplateText = """
[![$EXAMPLE_FILENAME$](./screenshots/$SCREENSHOT_FILENAME$)](./examples/$EXAMPLE_FILENAME$)
"""
dirPath = os.path.dirname(os.path.realpath(__file__))
screenshotsDir = os.path.join(dirPath, "screenshots")
readmeFilename = os.path.join(dirPath, "Readme.md")
#print("this path: ", dir_path)
class ExampleFamily:
def __init__(self, category, examples):
self.category = category
self.examples = examples
exampleList = [
ExampleFamily("Raster",[
"ex_color_palette.py",
"ex_color_palette_anim.py",
"ex_sira_direct.py",
"ex_sira_indirect.py"]),
ExampleFamily("OpenGL Basics",[
"opengl_version.py",
"ex_triangle.py",
"ex_quad.py",
"ex_cube.py",
"ex_stream_draw.py"]),
ExampleFamily("Transformations",[
"ex_transform_polygon.py",
"ex_cpu_transforms.py",
"ex_4shapes.py",
"ex_transformations_showcase.py",
"ex_quad_controlled.py",
"ex_transform_imgui.py",
"ex_mouse.py"]),
ExampleFamily("Textures",[
"ex_texture_boo.py",
"ex_texture_quad.py",
"ex_mipmap.py",
"ex_binding_textures.py",
"ex_text_renderer.py"]),
ExampleFamily("Scene Graphs",[
"ex_scene_graph_2dcars.py",
"ex_scene_graph_snowman.py"]),
ExampleFamily("Curves",[
"ex_curves.py"]),
ExampleFamily("3D World",[
"ex_projections.py",
"ex_texture_dice.py",
"ex_height_plotter.py",
"ex_scene_graph_3dcars.py",
"ex_mix2d3d.py",
"ex_surface.py",
]),
ExampleFamily("Shading and Lighting",[
"ex_lighting.py",
"ex_lighting_texture2.py",
"ex_obj_reader.py",
]),
ExampleFamily("Meshes",[
"ex_delaunay.py",
"ex_triangle_mesh.py",
"ex_triangle_mesh_builder.py",
"ex_openmesh_pyramid.py"
]),
ExampleFamily("Physics and Collisions",[
"ex_collisions.py",
]),
ExampleFamily("Advanced OpenGL",[
"ex_geometry_shader.py",
"ex_render_to_texture.py"
])
#ExampleFamily("Volumetric Rendering",[
# "ex4_mayavi.py"
#])
]
with open(readmeFilename,'w') as f:
f.write(headerText)
for exampleFamily in exampleList:
print("Processing Category: ", exampleFamily.category)
f.write(ExampleFamilyTemplateText.replace("$EXAMPLE_FAMILY_FILENAME$", exampleFamily.category))
for filename in exampleFamily.examples:
print(" Procesing example: ", filename)#, filename.__doc__)
filepath = os.path.join(examplesPath, filename)
description = ""
if os.path.isfile(filepath):
description = getDocString(filepath)
f.write(ExampleTemplateText\
.replace("$EXAMPLE_FILENAME$", filename)\
.replace("$DESCRIPTION$", description))
pngScreenshotCandidate = os.path.join(screenshotsDir, filename[:-3] + ".png")
hasPngScreenshot = os.path.isfile(pngScreenshotCandidate)
gifScreenshotCandidate = os.path.join(screenshotsDir, filename[:-3] + ".gif")
hasGifScreenshot = os.path.isfile(gifScreenshotCandidate)
if hasPngScreenshot:
f.write(ExampleImageTemplateText\
.replace("$EXAMPLE_FILENAME$", filename)\
.replace("$SCREENSHOT_FILENAME$", filename[:-3] + ".png"))
elif hasGifScreenshot:
f.write(ExampleImageTemplateText\
.replace("$EXAMPLE_FILENAME$", filename)\
.replace("$SCREENSHOT_FILENAME$", filename[:-3] + ".gif"))
#print(filename)
#print(hasPngScreenshot, hasGifScreenshot)
#print()