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Use dllimport/dllexport in public jack headers #793
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Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
It uses c++ sources and runtime therefore its best to use c++ compiler to build it so it can find the correct runtime, cross compiling with clang fails x86_64-yoe-linux-ld: example-clients/simdtests.cpp.28.o: undefined reference to symbol '__cxa_call_unexpected@@CXXABI_1.3' Signed-off-by: Khem Raj <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
This reverts commit 9a33cc2.
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
Signed-off-by: falkTX <[email protected]>
) * macOS: Pass JackMachSemaphore send right via mach_msg IPC Previously, JackMachSemaphore would communicate the send right for the semaphore object from the server to a client via a named service registered via `bootstrap_register`. However, to do this, it would register the semaphore's port as the service port directly. In theory this ought to be fine, however in practice, macOS `launchd`, which provides the `bootstrap_register` interface, does not correctly detect when such a port becomes dead, and incorrectly believes that the service that it provides is forever alive, even past the end of the `jackd` process' (and therefore the semaphore's) existence. This seems to be *specific* to semaphore ports, as `launchd` is expecting a standard IPC port, owned by the task, not the kernel. This prevents `jackd` from later registering another service with the same name, as `launchd` rejects the registration as conflicting with an active service. To get around this, `jackd` previously added a counter to the end of the named service registrations, allowing old services to remain in the system until the end of the session. To prevent things getting out of hand, this was capped at 98 service registrations for a given semaphore name. This led to jackaudio#784, in which running a client for the 99th time resulted in the semaphore creation failing and the client failing to connect. As `launchd` outlives multiple runs of `jackd`, this situation persisted across restarts of `jackd`, requiring a restart of the user's session (i.e. a reboot) to fix. An initial attempt at fixing this (see jackaudio#785) tried passing the port rights directly via shared memory, however mach is too clever for us and foils that plan by having port names be looked up in a per-task table (sensible when you think about it). In this commit, we use mach IPC messages to transfer the send right for the semaphore from the server to the client. By registering a standard IPC port with the bootstrap server, the service registrations are correctly torn down when the ports are destroyed. It works something like this: * Server creates IPC port and registers it globally via `bootstrap_register` * Server listens on IPC port for messages * Client looks up IPC port via `bootstrap_look_up` * Client sends it a message * Server replies with a message containing a send right to the semaphore's port * Client is then free to use the semaphore port as before. This resolves jackaudio#784. * Improve error handling * Add myself to Authors
I've tried to compile qjackctl against that version of Jack (from CI) and it worked fine. The qjackctl compiled with MSVC is also working fine with official versions of Jack. |
Glad that you found something that works, but BUILDING_JACK macro is not needed. |
I meant to say JACK_CLIENT_API_EXPORT as dllimport |
I've tried that, but it failed the build: https://github.com/amurzeau/jack2/actions/runs/1152225544 Here is a diff between the failed build linked above in my comment and the current PR state: |
hmm so maybe it is just the ring buffer that needs some attention. |
When greping for includes of jack, I find several occurrences (I've removed occurrences from common/jack, tools, tests and example clients). ./common/JackMetadata.h:#include <jack/uuid.h>
./common/JackWeakAPI.c:#include <jack/jack.h>
./common/JackWeakAPI.c:#include <jack/session.h>
./common/JackWeakAPI.c:#include <jack/thread.h>
./common/JackWeakAPI.c:#include <jack/midiport.h>
./common/netjack.c:#include <jack/types.h>
./common/netjack.c:#include "jack/jslist.h"
./common/netjack.h:#include <jack/types.h>
./common/netjack.h:#include <jack/jack.h>
./common/netjack.h:#include <jack/transport.h>
./common/netjack.h:#include "jack/jslist.h"
./common/netjack_packet.c:#include <jack/types.h>
./common/netjack_packet.h:#include <jack/jack.h>
./common/netjack_packet.h:#include <jack/types.h>
./common/netjack_packet.h:#include <jack/jslist.h>
./common/netjack_packet.h:#include <jack/midiport.h>
./dbus/audio_reserve.c:#include "jack/control.h"
./dbus/controller_iface_session_manager.c:#include "jack/session.h"
./dbus/controller_iface_session_manager.c:#include "jack/control.h"
./dbus/controller_internal.h:#include "jack/control.h"
./dbus/controller_internal.h:#include "jack/jack.h"
./dbus/controller_internal.h:#include "jack/session.h"
./dbus/jackdbus.c:#include "jack/jack.h"
./dbus/jackdbus.c:#include "jack/jslist.h"
./dbus/jackdbus.c:#include "jack/control.h"
./dbus/params.h:#include "jack/control.h"
./dbus/reserve.c:#include "jack/control.h"
./dbus/sigsegv.c:#include "jack/control.h"
./dbus/xml_nop.c:#include <jack/driver.h>
./dbus/xml_nop.c:#include <jack/engine.h>
./linux/alsa/alsa_midi_impl.h:#include <jack/messagebuffer.h>
./linux/firewire/ffado_driver.h://#include <jack/midiport.h> |
I've tried to fix ringbuffer, but clientlib use jack/uuid.h header: https://github.com/amurzeau/jack2/runs/3387122466?check_suite_focus=true I think that to make the build work fine, there should be no #include to jack header at all in the above list. But anyway, I find that using a macro to switch between dllimport and dllexport has the benefit of avoiding duplicate code (like I've done with ringbuffer.h) and make the whole thing more maintainable than other solutions. |
When building jack, symbols are declared using dllexport. When headers are used by an application, symbols will be declared using dllimport. Fixes: jackaudio#792
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Closing as I'm not putting more effort on it, and using MinGW is a solution. |
jackaudio does not play well with msvc, since almost all of the symbols are not exported see: jackaudio/jack2#792 jackaudio/jack2#793
I've finally come-up with a maybe more "radical" solution.
CFLAGS and CXXFLAGS are modified to add a global
BUILDING_JACK
define that choose between dllexport and dllimport.When building jack, symbols are declared using dllexport.
When headers are used by an application, symbols will be declared using dllimport.
Fixes: #792