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randomc.h
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randomc.h
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/***************************** RANDOMC.H *********************** 2001-10-24 AF *
*
* This file contains class declarations for the C++ library of uniform
* random number generators.
*
* Overview of classes:
* ====================
*
* class TRandomMersenne:
* Random number generator of type Mersenne twister.
* Source file mersenne.cpp
*
* class TRandomMotherOfAll:
* Random number generator of type Mother-of-All (Multiply with carry).
* Source file mother.cpp
*
* class TRanrotBGenerator:
* Random number generator of type RANROT-B.
* Source file ranrotb.cpp
*
* class TRanrotWGenerator:
* Random number generator of type RANROT-W.
* Source file ranrotw.cpp
*
* class TRandomMotRot:
* Combination of Mother-of-All and RANROT-W generators.
* Source file ranmoro.cpp and motrot.asm.
* Coded in assembly language for improved speed.
* Must link in RANDOMAO.LIB or RANDOMAM.LIB.
*
*
* Member functions (methods):
* ===========================
*
* All these classes have identical member functions:
*
* Constructor(uint32 seed):
* The seed can be any integer. Usually the time is used as seed.
* Executing a program twice with the same seed will give the same sequence of
* random numbers. A different seed will give a different sequence.
*
* void RandomInit(uint32 seed);
* Re-initializes the random number generator with a new seed.
*
* void RandomInitByArray(uint32 seeds[], int length);
* In TRandomMersenne only: Use this function if you want to initialize with
* a seed with more than 32 bits. All bits in the seeds[] array will influence
* the sequence of random numbers generated. length is the number of entries
* in the seeds[] array.
*
* double Random();
* Gives a floating point random number in the interval 0 <= x < 1.
* The resolution is 32 bits in TRanrotBGenerator, TRandomMotherOfAll and
* TRandomMersenne. 52 or 63 bits in TRanrotWGenerator. 63 bits in
* TRandomMotRot.
*
* int IRandom(int min, int max);
* Gives an integer random number in the interval min <= x <= max.
* (max-min < MAXINT).
* The resolution is the same as for Random().
*
* uint32 BRandom();
* Gives 32 random bits.
* Only available in the classes TRanrotWGenerator and TRandomMersenne.
*
*
* Example:
* ========
* The file EX-RAN.CPP contains an example of how to generate random numbers.
*
*
* Further documentation:
* ======================
* The file randomc.htm contains further documentation on these random number
* generators.
*
* © 1997 - 2004 Agner Fog.
* GNU General Public License www.gnu.org/copyleft/gpl.html
*******************************************************************************/
#ifndef RANDOMC_H
#define RANDOMC_H
#include <math.h>
#include <assert.h>
#include <stdio.h>
/* Define 32 bit signed and unsigned integers. */
/* Change these definitions, if necessary, on 64 bit computers. */
typedef signed long int32;
typedef unsigned long uint32;
class TRandomMersenne { /* encapsulate random number generator */
#if 0 /* define constants for MT11213A (32 bit constants cannot be defined as enum in 16-bit compilers) */
#define MERS_N 351
#define MERS_M 175
#define MERS_R 19
#define MERS_U 11
#define MERS_S 7
#define MERS_T 15
#define MERS_L 17
#define MERS_A 0xE4BD75F5
#define MERS_B 0x655E5280
#define MERS_C 0xFFD58000
#else /* or constants for MT19937 */
#define MERS_N 624
#define MERS_M 397
#define MERS_R 31
#define MERS_U 11
#define MERS_S 7
#define MERS_T 15
#define MERS_L 18
#define MERS_A 0x9908B0DF
#define MERS_B 0x9D2C5680
#define MERS_C 0xEFC60000
#endif
public:
TRandomMersenne(uint32 seed) { /* constructor */
RandomInit(seed);}
void RandomInit(uint32 seed); /* re-seed */
void RandomInitByArray(uint32 seeds[], int length); /* seed by more than 32 bits */
int IRandom(int min, int max); /* output random integer */
double Random(); /* output random float */
uint32 BRandom(); /* output random bits */
private:
uint32 mt[MERS_N]; /* state vector */
int mti; /* index into mt */
enum TArch {LITTLEENDIAN, BIGENDIAN, NONIEEE};
TArch Architecture; /* conversion to float depends on computer architecture */
};
class TRanrotBGenerator { /* encapsulate random number generator */
enum constants { /* define parameters */
KK = 17, JJ = 10, R1 = 13, R2 = 9};
public:
void RandomInit(uint32 seed); /* initialization */
int IRandom(int min, int max); /* get integer random number in desired interval */
double Random(); /* get floating point random number */
TRanrotBGenerator(uint32 seed); /* constructor */
protected:
int p1, p2; /* indexes into buffer */
uint32 randbuffer[KK]; /* history buffer */
uint32 randbufcopy[KK*2]; /* used for self-test */
enum TArch {LITTLEENDIAN, BIGENDIAN, NONIEEE};
TArch Architecture; // conversion to float depends on computer architecture */
};
class TRanrotWGenerator { /* encapsulate random number generator */
enum constants { /* define parameters */
KK = 17, JJ = 10, R1 = 19, R2 = 27};
public:
void RandomInit(uint32 seed); /* initialization */
int IRandom(int min, int max); /* get integer random number in desired interval */
long double Random(); /* get floating point random number */
uint32 BRandom(); /* output random bits */
TRanrotWGenerator(uint32 seed); /* constructor */
protected:
int p1, p2; /* indexes into buffer */
union { /* used for conversion to float */
long double randp1;
uint32 randbits[3];};
uint32 randbuffer[KK][2]; /* history buffer */
uint32 randbufcopy[KK*2][2]; /* used for self-test */
enum TArch {LITTLEENDIAN, BIGENDIAN, NONIEEE, EXTENDEDPRECISIONLITTLEENDIAN};
TArch Architecture; /* conversion to float depends on computer architecture */
};
class TRandomMotherOfAll { /* encapsulate random number generator */
public:
void RandomInit(uint32 seed); /* initialization */
int IRandom(int min, int max); /* get integer random number in desired interval */
double Random(); /* get floating point random number */
TRandomMotherOfAll(uint32 seed); /* constructor */
protected:
double x[5]; /* history buffer */
};
#endif