From 2d7e64744f0dd17fb64889ecee5351038bc3f480 Mon Sep 17 00:00:00 2001 From: Jan Simon Date: Sat, 1 May 2021 17:02:55 +0200 Subject: [PATCH] Updated readme file --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 0e862c9..a1bae84 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,3 @@ -# Makma - ## What is Makma? Makma is a Vulkan benchmark. It features a four-pass deferred renderer, cascaded shadow mapping, metal/roughness material setup, volumetric lighting, bloom, directional, point and spotlights, in-depth performance graphs (per pass) and a large options menu to customize the benchmark. @@ -35,6 +33,6 @@ In addition to the system requirements for running Makma, you'll need: | C++ Compiler | Windows: MSVC 19.28.29914 | | | Linux: GCC 9.3.0 | -Other Vulkan SDK versions may work, but have required significant code changes in the past. Other C++ compilers or versions are likely to work as well. +Other Vulkan SDK versions may work, but have required significant code changes in the past. Other C++17-capable compilers or recent versions of MSVC or GCC should work as well. Make sure to build the `makma` CMake target first, then `INSTALL` to copy the required files (shared libraries and program resources) into your build folder.