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soulfill.tws
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soulfill.tws
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S''
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sS'saveDestination'
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V/Users/jmarziani/Sites/Soulfill by @lilwins/soulfill.tws
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sS'target'
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VOur city sleeps with awful dreams. Nightmares of toil and darkness. Come daylight, it walks with a heavy soul, burdened with tasks to come. Each moment closer to another night\u2019s torment. There is no warmth here...\u000aWe can see that now...\u000aAnd if we can see...\u000awe can save.\u000a\u000a\u000aSwipe left to start your journey.\u000a\u000a[[continue|title screen]]
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VStart
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S'Untitled Story'
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VSoulfill\u000a\u000aan audio game built for the 2014 global game jam.\u000a\u000aHold your iPhone in your hand with headphones on.\u000a\u000aPlay while using public transportation.\u000a\u000aproudly built by little wins. at the philadelphia game forge, usa.\u000a\u000aTap to [[start menu]].\u000a<<display "start menu">>\u000a
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Vtitle screen
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VSwipe left if you are [[on the train]].\u000aSwipe right if you are [[waiting for the train]].
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Vstart menu
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VStart gameplay while waiting on the platform.\u000a\u000a<<display "story start">>
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Vwaiting for the train
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Vstart gameplay while already aboard the train.\u000a\u000a<<display "story start">>
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Von the train
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VThese souls will thank us one day. Or perhaps not. That will be determined by our success. Our kind possess a great internal energy. It's the stuff that brings vigor to the body, laughter to the lips, and passion to the heart. We transfer this energy through the eyes. \u000a\u000aTo begin, make eye contact with someone nearby.\u000a\u000aWe call this an Encounter.\u000a\u000aDouble-Tap at any time to record an Encounter.\u000a\u000aRepeat. Double tap at any time to record an Encounter.\u000a\u000aSwipe up to see how many Encounters you've recorded.\u000a\u000aWhen you are ready, swipe left to continue this journey.\u000a\u000a\u000aDouble-Tap when you [[complete your first encounter]].\u000a\u000a
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Vstory start
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VOur gift is not an easy one to own. The ones we wish to help do not realize their need. They are instinctively resistant. Yet we must persist. We are their stewards in the day to help them through the night.\u000a\u000aEstablish 2 new Encounters.\u000a\u000aWhen you are ready, swipe left to continue this journey.\u000a\u000aTap when [[complete|second encounter complete]].\u000a\u000a\u000a\u000a
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Vcomplete your first encounter
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VWith any great power comes those who wish to possess it. Our enemy has discovered a way to take our power. They shift their beastly shape into the form of the public, blending in plain view. They watch for us, eyes open and aware of our presence. You will know them. When you establish an Encounter, they will have already been looking at you. This is how they take, through the same method with which we intend to save.\u000a\u000aDo not establish an Encounter with someone who is already looking at you. This is called a Reveal.\u000a\u000aIf you are fallen by our enemy, if you are Revealed, you must swipe down.\u000a\u000aRepeat, if you make eye contact with someone already looking at you, this is a Reveal. You must swipe down.\u000a\u000aWhen you are ready, swipe left to continue this journey.\u000a\u000a[[continue|tutorial complete]]
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Vthird encounter complete
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VThe enemy is upon you. You have been Revealed, your powers taken, your records expunged, your mission failed. You are now of the soulless and must prepare for the coming of night. Good luck. We will look for you in future daylight.\u000a\u000aGame Over.\u000a\u000a[[Game Over.|Start]]
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Vrevealed
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VTake heed, have any of your subjects broken the Encounter? This you must observe. If your subject looks away from you before you do, this is called a Break. A Break should be remedied immediately. These souls are left exposed.\u000a\u000aIt's time to save yet another. Make eye contact.\u000a\u000aDouble tap to record the encounter.\u000a\u000aWhen you are ready, swipe left to continue this journey.\u000a\u000aTap when [[complete|third encounter complete]].
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Vsecond encounter complete
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VYou now have all the tools available to you. In the coming moments, we will relay to you your missions. Push forward. The night is dark and nears.\u000a\u000aWhen you complete a mission, swipe left to recieve your next assignment.\u000a\u000a\u000a[[continue|quest proxy]]
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Vtutorial complete
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(dp238
g19
VWe've gotten word that you're being tracked. The enemy is strong, cunning. You don't have long until contact. You must use your time to save the ones around you.\u000a\u000aComplete 3 encounters in 30 seconds.\u000a\u000aIf you fail, you must swipe down and be Revealed.\u000a\u000a3 encounters, 30 seconds.\u000a\u000aBegin your countdown... now.\u000a\u000a\u000aComplete <<print either("2","3","4")>> <font color="#ab218e">Encounters</font> in <<print either("30","45","60")>> seconds.\u000a\u000a\u000aDouble-tap to [[complete|timed quest complete]].\u000a[[(Test) Timeout|timed out quest]]
p239
sg21
Vtimed quest
p240
sg23
g24
((I2014
I1
I26
I15
I5
I23
I6
I26
I0
tp241
(dp242
tp243
Rp244
sg29
(lp245
Vquest
p246
asg31
g24
((I2014
I1
I25
I14
I27
I25
I5
I25
I0
tp247
(dp248
tp249
Rp250
sbsa(dp251
g12
I00
sg13
(lp252
I1374
aI171
asg15
(itiddlywiki
Tiddler
p253
(dp254
g19
VWe have reason to believe that you are in danger. A specifically strong enemy has been impersonating our brethren. You will need to pass a test to verify your identity. Find the enemy. They will Break an encounter with you. That is how you will know. But beware, they will be quick to recover and attempt a Reveal. \u000a\u000aWhen you find the enemy, do not look again at this person for the rest of time.\u000a\u000a\u000aFind someone that <font color="#f36e21">Breaks</font> an <<encounter>> without a <<reveal>>.\u000a\u000aRecord your <<encounter>> progress.\u000a\u000a<<questcomplete>>\u000a\u000a\u000a
p255
sg21
Vchallenge quest
p256
sg23
g24
((I2014
I1
I26
I15
I10
I32
I6
I26
I0
tp257
(dp258
tp259
Rp260
sg29
(lp261
Vquest
p262
asg31
g24
((I2014
I1
I25
I14
I32
I58
I5
I25
I0
tp263
(dp264
tp265
Rp266
sbsa(dp267
g12
I00
sg13
(lp268
I821
aI646
asg15
(itiddlywiki
Tiddler
p269
(dp270
g19
V<font color="#ab218e">Encounter</font>\u000a<font color="#f36e21">Break</font>\u000a<font color="#f36e21">Reveal</font>\u000a<font color="e5d01d">Context</font>
p271
sg21
Vinline formats
p272
sg23
g24
((I2014
I1
I25
I15
I28
I43
I5
I25
I0
tp273
(dp274
tp275
Rp276
sg29
(lp277
Vstyle
p278
asg31
g24
((I2014
I1
I25
I15
I27
I56
I5
I25
I0
tp279
(dp280
tp281
Rp282
sbsa(dp283
g12
I00
sg13
(lp284
F1520.0
aF26.0
asg15
(itiddlywiki
Tiddler
p285
(dp286
g19
VYou can stand down. Another operative nearby has flushed out the enemy and counteracted this measure.\u000a\u000aWhile the immediate danger has passed, do not drop guard. Persist with purpose and caution.\u000a\u000aDouble-tap to [[continue|quest proxy]]\u000a
p287
sg21
Vtimed quest complete
p288
sg23
g24
((I2014
I1
I25
I16
I7
I32
I5
I25
I0
tp289
(dp290
tp291
Rp292
sg29
(lp293
Vcomplete
p294
asg31
g24
((I2014
I1
I25
I15
I30
I38
I5
I25
I0
tp295
(dp296
tp297
Rp298
sbsa(dp299
g12
I00
sg13
(lp300
F1087.0
aF106.0
asg15
(itiddlywiki
Tiddler
p301
(dp302
g19
V<<display either("timed quest","challenge quest","repeat quest", "hold quest", "pace quest")>>
p303
sg21
Vquest proxy
p304
sg23
g24
((I2014
I1
I25
I16
I48
I23
I5
I25
I0
tp305
(dp306
tp307
Rp308
sg29
(lp309
Vproxy
p310
asg31
g24
((I2014
I1
I25
I15
I33
I59
I5
I25
I0
tp311
(dp312
tp313
Rp314
sbsa(dp315
g12
I00
sg13
(lp316
F1372.0
aF323.0
asg15
(itiddlywiki
Tiddler
p317
(dp318
g19