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server_nodeset.c
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server_nodeset.c
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/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
* See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
#include <signal.h>
#include <stdlib.h>
#ifdef UA_NO_AMALGAMATION
# include "ua_types.h"
# include "ua_server.h"
# include "ua_config_standard.h"
# include "ua_network_tcp.h"
# include "ua_log_stdout.h"
#else
# include "open62541.h"
#endif
/* files nodeset.h and nodeset.c are created from server_nodeset.xml in the /src_generated directory by CMake */
#include "nodeset.h"
UA_Logger logger = UA_Log_Stdout;
UA_Boolean running = true;
static void stopHandler(int sign) {
UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "received ctrl-c");
running = false;
}
int main(int argc, char** argv) {
signal(SIGINT, stopHandler); /* catches ctrl-c */
/* initialize the server */
UA_ServerConfig config = UA_ServerConfig_standard;
UA_ServerNetworkLayer nl = UA_ServerNetworkLayerTCP(UA_ConnectionConfig_standard, 16664);
config.networkLayers = &nl;
config.networkLayersSize = 1;
UA_Server *server = UA_Server_new(config);
/* create nodes from nodeset */
if (nodeset(server) != UA_STATUSCODE_GOOD) {
UA_LOG_ERROR(logger, UA_LOGCATEGORY_SERVER, "Namespace index for generated nodeset does not match. The call to the generated method has to be before any other namespace add calls.");
UA_Server_delete(server);
nl.deleteMembers(&nl);
return (int)UA_STATUSCODE_BADUNEXPECTEDERROR;
}
/* start server */
UA_StatusCode retval = UA_Server_run(server, &running); //UA_blocks until running=false
/* ctrl-c received -> clean up */
UA_Server_delete(server);
nl.deleteMembers(&nl);
return (int)retval;
}