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Hoare2.v
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(** * Hoare2: Hoare Logic, Part II *)
Require Export Hoare.
(* ####################################################### *)
(** * Decorated Programs *)
(** The beauty of Hoare Logic is that it is _compositional_ --
the structure of proofs exactly follows the structure of programs.
This suggests that we can record the essential ideas of a proof
informally (leaving out some low-level calculational details) by
decorating programs with appropriate assertions around each
statement. Such a _decorated program_ carries with it
an (informal) proof of its own correctness. *)
(** For example, here is a complete decorated program: *)
(**
{{ True }} ->>
{{ m = m }}
X ::= m;
{{ X = m }} ->>
{{ X = m /\ p = p }}
Z ::= p;
{{ X = m /\ Z = p }} ->>
{{ Z - X = p - m }}
WHILE X <> 0 DO
{{ Z - X = p - m /\ X <> 0 }} ->>
{{ (Z - 1) - (X - 1) = p - m }}
Z ::= Z - 1;
{{ Z - (X - 1) = p - m }}
X ::= X - 1
{{ Z - X = p - m }}
END;
{{ Z - X = p - m /\ ~ (X <> 0) }} ->>
{{ Z = p - m }} ->>
*)
(** Concretely, a decorated program consists of the program text
interleaved with assertions. To check that a decorated program
represents a valid proof, we check that each individual command is
_locally consistent_ with its accompanying assertions in the
following sense: *)
(**
- [SKIP] is locally consistent if its precondition and
postcondition are the same:
{{ P }}
SKIP
{{ P }}
- The sequential composition of [c1] and [c2] is locally
consistent (with respect to assertions [P] and [R]) if [c1] is
locally consistent (with respect to [P] and [Q]) and [c2] is
locally consistent (with respect to [Q] and [R]):
{{ P }}
c1;
{{ Q }}
c2
{{ R }}
- An assignment is locally consistent if its precondition is
the appropriate substitution of its postcondition:
{{ P [X |-> a] }}
X ::= a
{{ P }}
- A conditional is locally consistent (with respect to assertions
[P] and [Q]) if the assertions at the top of its "then" and
"else" branches are exactly [P /\ b] and [P /\ ~b] and if its "then"
branch is locally consistent (with respect to [P /\ b] and [Q])
and its "else" branch is locally consistent (with respect to
[P /\ ~b] and [Q]):
{{ P }}
IFB b THEN
{{ P /\ b }}
c1
{{ Q }}
ELSE
{{ P /\ ~b }}
c2
{{ Q }}
FI
{{ Q }}
- A while loop with precondition [P] is locally consistent if its
postcondition is [P /\ ~b] and if the pre- and postconditions of
its body are exactly [P /\ b] and [P]:
{{ P }}
WHILE b DO
{{ P /\ b }}
c1
{{ P }}
END
{{ P /\ ~b }}
- A pair of assertions separated by [->>] is locally consistent if
the first implies the second (in all states):
{{ P }} ->>
{{ P' }}
This corresponds to the application of [hoare_consequence] and
is the only place in a decorated program where checking if
decorations are correct is not fully mechanical and syntactic,
but involves logical and/or arithmetic reasoning.
*)
(** We have seen above how _verifying_ the correctness of a
given proof involves checking that every single command is locally
consistent with the accompanying assertions. If we are instead
interested in _finding_ a proof for a given specification we need
to discover the right assertions. This can be done in an almost
automatic way, with the exception of finding loop invariants,
which is the subject of in the next section. In the reminder of
this section we explain in detail how to construct decorations for
several simple programs that don't involve non-trivial loop
invariants. *)
(* ####################################################### *)
(** ** Example: Swapping Using Addition and Subtraction *)
(** Here is a program that swaps the values of two variables using
addition and subtraction (instead of by assigning to a temporary
variable).
X ::= X + Y;
Y ::= X - Y;
X ::= X - Y
We can prove using decorations that this program is correct --
i.e., it always swaps the values of variables [X] and [Y]. *)
(**
(1) {{ X = m /\ Y = n }} ->>
(2) {{ (X + Y) - ((X + Y) - Y) = n /\ (X + Y) - Y = m }}
X ::= X + Y;
(3) {{ X - (X - Y) = n /\ X - Y = m }}
Y ::= X - Y;
(4) {{ X - Y = n /\ Y = m }}
X ::= X - Y
(5) {{ X = n /\ Y = m }}
The decorations were constructed as follows:
- We begin with the undecorated program (the unnumbered lines).
- We then add the specification -- i.e., the outer
precondition (1) and postcondition (5). In the precondition we
use auxiliary variables (parameters) [m] and [n] to remember
the initial values of variables [X] and respectively [Y], so
that we can refer to them in the postcondition (5).
- We work backwards mechanically starting from (5) all the way
to (2). At each step, we obtain the precondition of the
assignment from its postcondition by substituting the assigned
variable with the right-hand-side of the assignment. For
instance, we obtain (4) by substituting [X] with [X - Y]
in (5), and (3) by substituting [Y] with [X - Y] in (4).
- Finally, we verify that (1) logically implies (2) -- i.e.,
that the step from (1) to (2) is a valid use of the law of
consequence. For this we substitute [X] by [m] and [Y] by [n]
and calculate as follows:
(m + n) - ((m + n) - n) = n /\ (m + n) - n = m
(m + n) - m = n /\ m = m
n = n /\ m = m
(Note that, since we are working with natural numbers, not
fixed-size machine integers, we don't need to worry about the
possibility of arithmetic overflow anywhere in this argument.)
*)
(* ####################################################### *)
(** ** Example: Simple Conditionals *)
(** Here is a simple decorated program using conditionals:
(1) {{True}}
IFB X <= Y THEN
(2) {{True /\ X <= Y}} ->>
(3) {{(Y - X) + X = Y \/ (Y - X) + Y = X}}
Z ::= Y - X
(4) {{Z + X = Y \/ Z + Y = X}}
ELSE
(5) {{True /\ ~(X <= Y) }} ->>
(6) {{(X - Y) + X = Y \/ (X - Y) + Y = X}}
Z ::= X - Y
(7) {{Z + X = Y \/ Z + Y = X}}
FI
(8) {{Z + X = Y \/ Z + Y = X}}
These decorations were constructed as follows:
- We start with the outer precondition (1) and postcondition (8).
- We follow the format dictated by the [hoare_if] rule and copy the
postcondition (8) to (4) and (7). We conjoin the precondition (1)
with the guard of the conditional to obtain (2). We conjoin (1)
with the negated guard of the conditional to obtain (5).
- In order to use the assignment rule and obtain (3), we substitute
[Z] by [Y - X] in (4). To obtain (6) we substitute [Z] by [X - Y]
in (7).
- Finally, we verify that (2) implies (3) and (5) implies (6). Both
of these implications crucially depend on the ordering of [X] and
[Y] obtained from the guard. For instance, knowing that [X <= Y]
ensures that subtracting [X] from [Y] and then adding back [X]
produces [Y], as required by the first disjunct of (3). Similarly,
knowing that [~(X <= Y)] ensures that subtracting [Y] from [X] and
then adding back [Y] produces [X], as needed by the second
disjunct of (6). Note that [n - m + m = n] does _not_ hold for
arbitrary natural numbers [n] and [m] (for example, [3 - 5 + 5 =
5]). *)
(** **** Exercise: 2 stars (if_minus_plus_reloaded) *)
(** Fill in valid decorations for the following program:
{{ True }}
IFB X <= Y THEN
{{ }} ->>
{{ }}
Z ::= Y - X
{{ }}
ELSE
{{ }} ->>
{{ }}
Y ::= X + Z
{{ }}
FI
{{ Y = X + Z }}
*)
(* ####################################################### *)
(** ** Example: Reduce to Zero (Trivial Loop) *)
(** Here is a [WHILE] loop that is so simple it needs no
invariant (i.e., the invariant [True] will do the job).
(1) {{ True }}
WHILE X <> 0 DO
(2) {{ True /\ X <> 0 }} ->>
(3) {{ True }}
X ::= X - 1
(4) {{ True }}
END
(5) {{ True /\ X = 0 }} ->>
(6) {{ X = 0 }}
The decorations can be constructed as follows:
- Start with the outer precondition (1) and postcondition (6).
- Following the format dictated by the [hoare_while] rule, we copy
(1) to (4). We conjoin (1) with the guard to obtain (2) and with
the negation of the guard to obtain (5). Note that, because the
outer postcondition (6) does not syntactically match (5), we need a
trivial use of the consequence rule from (5) to (6).
- Assertion (3) is the same as (4), because [X] does not appear in
[4], so the substitution in the assignment rule is trivial.
- Finally, the implication between (2) and (3) is also trivial.
*)
(** From this informal proof, it is easy to read off a formal proof
using the Coq versions of the Hoare rules. Note that we do _not_
unfold the definition of [hoare_triple] anywhere in this proof --
the idea is to use the Hoare rules as a "self-contained" logic for
reasoning about programs. *)
Definition reduce_to_zero' : com :=
WHILE BNot (BEq (AId X) (ANum 0)) DO
X ::= AMinus (AId X) (ANum 1)
END.
Theorem reduce_to_zero_correct' :
{{fun st => True}}
reduce_to_zero'
{{fun st => st X = 0}}.
Proof.
unfold reduce_to_zero'.
(* First we need to transform the postcondition so
that hoare_while will apply. *)
eapply hoare_consequence_post.
apply hoare_while.
Case "Loop body preserves invariant".
(* Need to massage precondition before [hoare_asgn] applies *)
eapply hoare_consequence_pre. apply hoare_asgn.
(* Proving trivial implication (2) ->> (3) *)
intros st [HT Hbp]. unfold assn_sub. apply I.
Case "Invariant and negated guard imply postcondition".
intros st [Inv GuardFalse].
unfold bassn in GuardFalse. simpl in GuardFalse.
(* SearchAbout helps to find the right lemmas *)
SearchAbout [not true].
rewrite not_true_iff_false in GuardFalse.
SearchAbout [negb false].
rewrite negb_false_iff in GuardFalse.
SearchAbout [beq_nat true].
apply beq_nat_true in GuardFalse.
apply GuardFalse. Qed.
(* ####################################################### *)
(** ** Example: Division *)
(** The following Imp program calculates the integer division and
remainder of two numbers [m] and [n] that are arbitrary constants
in the program.
X ::= m;
Y ::= 0;
WHILE n <= X DO
X ::= X - n;
Y ::= Y + 1
END;
In other words, if we replace [m] and [n] by concrete numbers and
execute the program, it will terminate with the variable [X] set
to the remainder when [m] is divided by [n] and [Y] set to the
quotient. *)
(** In order to give a specification to this program we need to
remember that dividing [m] by [n] produces a reminder [X] and a
quotient [Y] so that [n * Y + X = m /\ X > n].
It turns out that we get lucky with this program and don't have to
think very hard about the loop invariant: the invariant is the
just first conjunct [n * Y + X = m], so we use that to decorate
the program.
(1) {{ True }} ->>
(2) {{ n * 0 + m = m }}
X ::= m;
(3) {{ n * 0 + X = m }}
Y ::= 0;
(4) {{ n * Y + X = m }}
WHILE n <= X DO
(5) {{ n * Y + X = m /\ n <= X }} ->>
(6) {{ n * (Y + 1) + (X - n) = m }}
X ::= X - n;
(7) {{ n * (Y + 1) + X = m }}
Y ::= Y + 1
(8) {{ n * Y + X = m }}
END
(9) {{ n * Y + X = m /\ X < n }}
Assertions (4), (5), (8), and (9) are derived mechanically from
the invariant and the loop's guard. Assertions (8), (7), and (6)
are derived using the assignment rule going backwards from (8) to
(6). Assertions (4), (3), and (2) are again backwards applications
of the assignment rule.
Now that we've decorated the program it only remains to check that
the two uses of the consequence rule are correct -- i.e., that (1)
implies (2) and that (5) implies (6). This is indeed the case, so
we have a valid decorated program.
*)
(* ####################################################### *)
(** * Finding Loop Invariants *)
(** Once the outermost precondition and postcondition are chosen, the
only creative part in verifying programs with Hoare Logic is
finding the right loop invariants. The reason this is difficult
is the same as the reason that doing inductive mathematical proofs
requires creativity: strengthening the loop invariant (or the
induction hypothesis) means that you have a stronger assumption to
work with when trying to establish the postcondition of the loop
body (complete the induction step of the proof), but it also means
that the loop body postcondition itself is harder to prove!
This section is dedicated to teaching you how to approach the
challenge of finding loop invariants using a series of examples
and exercises. *)
(** ** Example: Slow Subtraction *)
(** The following program subtracts the value of [X] from the value of
[Y] by repeatedly decrementing both [X] and [Y]. We want to verify its
correctness with respect to the following specification:
{{ X = m /\ Y = n }}
WHILE X <> 0 DO
Y ::= Y - 1;
X ::= X - 1
END
{{ Y = n - m }}
To verify this program we need to find an invariant [I] for the
loop. As a first step we can leave [I] as an unknown and build a
_skeleton_ for the proof by applying backward the rules for local
consistency. This process leads to the following skeleton:
(1) {{ X = m /\ Y = n }} ->> (a)
(2) {{ I }}
WHILE X <> 0 DO
(3) {{ I /\ X <> 0 }} ->> (c)
(4) {{ I[X |-> X-1][Y |-> Y-1] }}
Y ::= Y - 1;
(5) {{ I[X |-> X-1] }}
X ::= X - 1
(6) {{ I }}
END
(7) {{ I /\ ~(X <> 0) }} ->> (b)
(8) {{ Y = n - m }}
By examining this skeleton, we can see that any valid [I] will
have to respect three conditions:
- (a) it must be weak enough to be implied by the loop's
precondition, i.e. (1) must imply (2);
- (b) it must be strong enough to imply the loop's postcondition,
i.e. (7) must imply (8);
- (c) it must be preserved by one iteration of the loop, i.e. (3)
must imply (4). *)
(** These conditions are actually independent of the particular
program and specification we are considering. Indeed, every loop
invariant has to satisfy them. One way to find an invariant that
simultaneously satisfies these three conditions is by using an
iterative process: start with a "candidate" invariant (e.g. a
guess or a heuristic choice) and check the three conditions above;
if any of the checks fails, try to use the information that we get
from the failure to produce another (hopefully better) candidate
invariant, and repeat the process.
For instance, in the reduce-to-zero example above, we saw that,
for a very simple loop, choosing [True] as an invariant did the
job. So let's try it again here! I.e., let's instantiate [I] with
[True] in the skeleton above see what we get...
(1) {{ X = m /\ Y = n }} ->> (a - OK)
(2) {{ True }}
WHILE X <> 0 DO
(3) {{ True /\ X <> 0 }} ->> (c - OK)
(4) {{ True }}
Y ::= Y - 1;
(5) {{ True }}
X ::= X - 1
(6) {{ True }}
END
(7) {{ True /\ X = 0 }} ->> (b - WRONG!)
(8) {{ Y = n - m }}
While conditions (a) and (c) are trivially satisfied,
condition (b) is wrong, i.e. it is not the case that (7) [True /\
X = 0] implies (8) [Y = n - m]. In fact, the two assertions are
completely unrelated and it is easy to find a counterexample (say,
[Y = X = m = 0] and [n = 1]).
If we want (b) to hold, we need to strengthen the invariant so
that it implies the postcondition (8). One very simple way to do
this is to let the invariant _be_ the postcondition. So let's
return to our skeleton, instantiate [I] with [Y = n - m], and
check conditions (a) to (c) again.
(1) {{ X = m /\ Y = n }} ->> (a - WRONG!)
(2) {{ Y = n - m }}
WHILE X <> 0 DO
(3) {{ Y = n - m /\ X <> 0 }} ->> (c - WRONG!)
(4) {{ Y - 1 = n - m }}
Y ::= Y - 1;
(5) {{ Y = n - m }}
X ::= X - 1
(6) {{ Y = n - m }}
END
(7) {{ Y = n - m /\ X = 0 }} ->> (b - OK)
(8) {{ Y = n - m }}
This time, condition (b) holds trivially, but (a) and (c) are
broken. Condition (a) requires that (1) [X = m /\ Y = n]
implies (2) [Y = n - m]. If we substitute [X] by [m] we have to
show that [m = n - m] for arbitrary [m] and [n], which does not
hold (for instance, when [m = n = 1]). Condition (c) requires that
[n - m - 1 = n - m], which fails, for instance, for [n = 1] and [m =
0]. So, although [Y = n - m] holds at the end of the loop, it does
not hold from the start, and it doesn't hold on each iteration;
it is not a correct invariant.
This failure is not very surprising: the variable [Y] changes
during the loop, while [m] and [n] are constant, so the assertion
we chose didn't have much chance of being an invariant!
To do better, we need to generalize (8) to some statement that is
equivalent to (8) when [X] is [0], since this will be the case
when the loop terminates, and that "fills the gap" in some
appropriate way when [X] is nonzero. Looking at how the loop
works, we can observe that [X] and [Y] are decremented together
until [X] reaches [0]. So, if [X = 2] and [Y = 5] initially,
after one iteration of the loop we obtain [X = 1] and [Y = 4];
after two iterations [X = 0] and [Y = 3]; and then the loop stops.
Notice that the difference between [Y] and [X] stays constant
between iterations; initially, [Y = n] and [X = m], so this
difference is always [n - m]. So let's try instantiating [I] in
the skeleton above with [Y - X = n - m].
(1) {{ X = m /\ Y = n }} ->> (a - OK)
(2) {{ Y - X = n - m }}
WHILE X <> 0 DO
(3) {{ Y - X = n - m /\ X <> 0 }} ->> (c - OK)
(4) {{ (Y - 1) - (X - 1) = n - m }}
Y ::= Y - 1;
(5) {{ Y - (X - 1) = n - m }}
X ::= X - 1
(6) {{ Y - X = n - m }}
END
(7) {{ Y - X = n - m /\ X = 0 }} ->> (b - OK)
(8) {{ Y = n - m }}
Success! Conditions (a), (b) and (c) all hold now. (To
verify (c), we need to check that, under the assumption that [X <>
0], we have [Y - X = (Y - 1) - (X - 1)]; this holds for all
natural numbers [X] and [Y].) *)
(* ####################################################### *)
(** ** Exercise: Slow Assignment *)
(** **** Exercise: 2 stars (slow_assignment) *)
(** A roundabout way of assigning a number currently stored in [X] to
the variable [Y] is to start [Y] at [0], then decrement [X] until
it hits [0], incrementing [Y] at each step. Here is a program that
implements this idea:
{{ X = m }}
Y ::= 0;
WHILE X <> 0 DO
X ::= X - 1;
Y ::= Y + 1;
END
{{ Y = m }}
Write an informal decorated program showing that this is correct. *)
(* FILL IN HERE *)
(** [] *)
(* ####################################################### *)
(** ** Exercise: Slow Addition *)
(** **** Exercise: 3 stars, optional (add_slowly_decoration) *)
(** The following program adds the variable X into the variable Z
by repeatedly decrementing X and incrementing Z.
WHILE X <> 0 DO
Z ::= Z + 1;
X ::= X - 1
END
Following the pattern of the [subtract_slowly] example above, pick
a precondition and postcondition that give an appropriate
specification of [add_slowly]; then (informally) decorate the
program accordingly. *)
(* FILL IN HERE *)
(** [] *)
(* ####################################################### *)
(** ** Example: Parity *)
(** Here is a cute little program for computing the parity of the
value initially stored in [X] (due to Daniel Cristofani).
{{ X = m }}
WHILE 2 <= X DO
X ::= X - 2
END
{{ X = parity m }}
The mathematical [parity] function used in the specification is
defined in Coq as follows: *)
Fixpoint parity x :=
match x with
| 0 => 0
| 1 => 1
| S (S x') => parity x'
end.
(** The postcondition does not hold at the beginning of the loop,
since [m = parity m] does not hold for an arbitrary [m], so we
cannot use that as an invariant. To find an invariant that works,
let's think a bit about what this loop does. On each iteration it
decrements [X] by [2], which preserves the parity of [X]. So the
parity of [X] does not change, i.e. it is invariant. The initial
value of [X] is [m], so the parity of [X] is always equal to the
parity of [m]. Using [parity X = parity m] as an invariant we
obtain the following decorated program:
{{ X = m }} ->> (a - OK)
{{ parity X = parity m }}
WHILE 2 <= X DO
{{ parity X = parity m /\ 2 <= X }} ->> (c - OK)
{{ parity (X-2) = parity m }}
X ::= X - 2
{{ parity X = parity m }}
END
{{ parity X = parity m /\ X < 2 }} ->> (b - OK)
{{ X = parity m }}
With this invariant, conditions (a), (b), and (c) are all
satisfied. For verifying (b), we observe that, when [X < 2], we
have [parity X = X] (we can easily see this in the definition of
[parity]). For verifying (c), we observe that, when [2 <= X], we
have [parity X = parity (X-2)]. *)
(** **** Exercise: 3 stars, optional (parity_formal) *)
(** Translate this proof to Coq. Refer to the reduce-to-zero example
for ideas. You may find the following two lemmas useful: *)
Lemma parity_ge_2 : forall x,
2 <= x ->
parity (x - 2) = parity x.
Proof.
induction x; intro. reflexivity.
destruct x. inversion H. inversion H1.
simpl. rewrite <- minus_n_O. reflexivity.
Qed.
Lemma parity_lt_2 : forall x,
~ 2 <= x ->
parity (x) = x.
Proof.
intros. induction x. reflexivity. destruct x. reflexivity.
apply ex_falso_quodlibet. apply H. omega.
Qed.
Theorem parity_correct : forall m,
{{ fun st => st X = m }}
WHILE BLe (ANum 2) (AId X) DO
X ::= AMinus (AId X) (ANum 2)
END
{{ fun st => st X = parity m }}.
Proof.
(* FILL IN HERE *) Admitted.
(** [] *)
(* ####################################################### *)
(** ** Example: Finding Square Roots *)
(** The following program computes the square root of [X]
by naive iteration:
{{ X=m }}
Z ::= 0;
WHILE (Z+1)*(Z+1) <= X DO
Z ::= Z+1
END
{{ Z*Z<=m /\ m<(Z+1)*(Z+1) }}
*)
(** As above, we can try to use the postcondition as a candidate
invariant, obtaining the following decorated program:
(1) {{ X=m }} ->> (a - second conjunct of (2) WRONG!)
(2) {{ 0*0 <= m /\ m<1*1 }}
Z ::= 0;
(3) {{ Z*Z <= m /\ m<(Z+1)*(Z+1) }}
WHILE (Z+1)*(Z+1) <= X DO
(4) {{ Z*Z<=m /\ (Z+1)*(Z+1)<=X }} ->> (c - WRONG!)
(5) {{ (Z+1)*(Z+1)<=m /\ m<(Z+2)*(Z+2) }}
Z ::= Z+1
(6) {{ Z*Z<=m /\ m<(Z+1)*(Z+1) }}
END
(7) {{ Z*Z<=m /\ m<(Z+1)*(Z+1) /\ X<(Z+1)*(Z+1) }} ->> (b - OK)
(8) {{ Z*Z<=m /\ m<(Z+1)*(Z+1) }}
This didn't work very well: both conditions (a) and (c) failed.
Looking at condition (c), we see that the second conjunct of (4)
is almost the same as the first conjunct of (5), except that (4)
mentions [X] while (5) mentions [m]. But note that [X] is never
assigned in this program, so we should have [X=m], but we didn't
propagate this information from (1) into the loop invariant.
Also, looking at the second conjunct of (8), it seems quite
hopeless as an invariant -- and we don't even need it, since we
can obtain it from the negation of the guard (third conjunct
in (7)), again under the assumption that [X=m].
So we now try [X=m /\ Z*Z <= m] as the loop invariant:
{{ X=m }} ->> (a - OK)
{{ X=m /\ 0*0 <= m }}
Z ::= 0;
{{ X=m /\ Z*Z <= m }}
WHILE (Z+1)*(Z+1) <= X DO
{{ X=m /\ Z*Z<=m /\ (Z+1)*(Z+1)<=X }} ->> (c - OK)
{{ X=m /\ (Z+1)*(Z+1)<=m }}
Z ::= Z+1
{{ X=m /\ Z*Z<=m }}
END
{{ X=m /\ Z*Z<=m /\ X<(Z+1)*(Z+1) }} ->> (b - OK)
{{ Z*Z<=m /\ m<(Z+1)*(Z+1) }}
This works, since conditions (a), (b), and (c) are now all
trivially satisfied.
Very often, if a variable is used in a loop in a read-only
fashion (i.e., it is referred to by the program or by the
specification and it is not changed by the loop) it is necessary
to add the fact that it doesn't change to the loop invariant. *)
(* ####################################################### *)
(** ** Example: Squaring *)
(** Here is a program that squares [X] by repeated addition:
{{ X = m }}
Y ::= 0;
Z ::= 0;
WHILE Y <> X DO
Z ::= Z + X;
Y ::= Y + 1
END
{{ Z = m*m }}
*)
(** The first thing to note is that the loop reads [X] but doesn't
change its value. As we saw in the previous example, in such cases
it is a good idea to add [X = m] to the invariant. The other thing
we often use in the invariant is the postcondition, so let's add
that too, leading to the invariant candidate [Z = m * m /\ X = m].
{{ X = m }} ->> (a - WRONG)
{{ 0 = m*m /\ X = m }}
Y ::= 0;
{{ 0 = m*m /\ X = m }}
Z ::= 0;
{{ Z = m*m /\ X = m }}
WHILE Y <> X DO
{{ Z = Y*m /\ X = m /\ Y <> X }} ->> (c - WRONG)
{{ Z+X = m*m /\ X = m }}
Z ::= Z + X;
{{ Z = m*m /\ X = m }}
Y ::= Y + 1
{{ Z = m*m /\ X = m }}
END
{{ Z = m*m /\ X = m /\ Y = X }} ->> (b - OK)
{{ Z = m*m }}
Conditions (a) and (c) fail because of the [Z = m*m] part. While
[Z] starts at [0] and works itself up to [m*m], we can't expect
[Z] to be [m*m] from the start. If we look at how [Z] progesses
in the loop, after the 1st iteration [Z = m], after the 2nd
iteration [Z = 2*m], and at the end [Z = m*m]. Since the variable
[Y] tracks how many times we go through the loop, we derive the
new invariant candidate [Z = Y*m /\ X = m].
{{ X = m }} ->> (a - OK)
{{ 0 = 0*m /\ X = m }}
Y ::= 0;
{{ 0 = Y*m /\ X = m }}
Z ::= 0;
{{ Z = Y*m /\ X = m }}
WHILE Y <> X DO
{{ Z = Y*m /\ X = m /\ Y <> X }} ->> (c - OK)
{{ Z+X = (Y+1)*m /\ X = m }}
Z ::= Z + X;
{{ Z = (Y+1)*m /\ X = m }}
Y ::= Y + 1
{{ Z = Y*m /\ X = m }}
END
{{ Z = Y*m /\ X = m /\ Y = X }} ->> (b - OK)
{{ Z = m*m }}
This new invariant makes the proof go through: all three
conditions are easy to check.
It is worth comparing the postcondition [Z = m*m] and the [Z =
Y*m] conjunct of the invariant. It is often the case that one has
to replace auxiliary variabes (parameters) with variables -- or
with expressions involving both variables and parameters (like
[m - Y]) -- when going from postconditions to invariants. *)
(* ####################################################### *)
(** ** Exercise: Factorial *)
(** **** Exercise: 3 stars (factorial) *)
(** Recall that [n!] denotes the factorial of [n] (i.e. [n! =
1*2*...*n]). Here is an Imp program that calculates the factorial
of the number initially stored in the variable [X] and puts it in
the variable [Y]:
{{ X = m }} ;
Y ::= 1
WHILE X <> 0
DO
Y ::= Y * X
X ::= X - 1
END
{{ Y = m! }}
Fill in the blanks in following decorated program:
{{ X = m }} ->>
{{ }}
Y ::= 1;
{{ }}
WHILE X <> 0
DO {{ }} ->>
{{ }}
Y ::= Y * X;
{{ }}
X ::= X - 1
{{ }}
END
{{ }} ->>
{{ Y = m! }}
*)
(** [] *)
(* ####################################################### *)
(** ** Exercise: Min *)
(** **** Exercise: 3 stars (Min_Hoare) *)
(** Fill in valid decorations for the following program.
For the => steps in your annotations, you may rely (silently) on the
following facts about min
Lemma lemma1 : forall x y,
(x=0 \/ y=0) -> min x y = 0.
Lemma lemma2 : forall x y,
min (x-1) (y-1) = (min x y) - 1.
plus, as usual, standard high-school algebra.
{{ True }} ->>
{{ }}
X ::= a;
{{ }}
Y ::= b;
{{ }}
Z ::= 0;
{{ }}
WHILE (X <> 0 /\ Y <> 0) DO
{{ }} ->>
{{ }}
X := X - 1;
{{ }}
Y := Y - 1;
{{ }}
Z := Z + 1;
{{ }}
END
{{ }} ->>
{{ Z = min a b }}
*)
(** **** Exercise: 3 stars (two_loops) *)
(** Here is a very inefficient way of adding 3 numbers:
X ::= 0;
Y ::= 0;
Z ::= c;
WHILE X <> a DO
X ::= X + 1;
Z ::= Z + 1
END;
WHILE Y <> b DO
Y ::= Y + 1;
Z ::= Z + 1
END
Show that it does what it should by filling in the blanks in the
following decorated program.
{{ True }} ->>
{{ }}
X ::= 0;
{{ }}
Y ::= 0;
{{ }}
Z ::= c;
{{ }}
WHILE X <> a DO
{{ }} ->>
{{ }}
X ::= X + 1;
{{ }}
Z ::= Z + 1
{{ }}
END;
{{ }} ->>
{{ }}
WHILE Y <> b DO
{{ }} ->>
{{ }}
Y ::= Y + 1;
{{ }}
Z ::= Z + 1
{{ }}
END
{{ }} ->>
{{ Z = a + b + c }}
*)
(* ####################################################### *)
(** ** Exercise: Power Series *)
(** **** Exercise: 4 stars, optional (dpow2_down) *)
(** Here is a program that computes the series:
[1 + 2 + 2^2 + ... + 2^m = 2^(m+1) - 1]
X ::= 0;
Y ::= 1;
Z ::= 1;
WHILE X <> m DO
Z ::= 2 * Z;
Y ::= Y + Z;
X ::= X + 1;
END
Write a decorated program for this. *)
(* FILL IN HERE *)
(* ####################################################### *)
(** * Weakest Preconditions (Advanced) *)
(** Some Hoare triples are more interesting than others.
For example,
{{ False }} X ::= Y + 1 {{ X <= 5 }}
is _not_ very interesting: although it is perfectly valid, it
tells us nothing useful. Since the precondition isn't satisfied
by any state, it doesn't describe any situations where we can use
the command [X ::= Y + 1] to achieve the postcondition [X <= 5].
By contrast,
{{ Y <= 4 /\ Z = 0 }} X ::= Y + 1 {{ X <= 5 }}
is useful: it tells us that, if we can somehow create a situation
in which we know that [Y <= 4 /\ Z = 0], then running this command
will produce a state satisfying the postcondition. However, this
triple is still not as useful as it could be, because the [Z = 0]
clause in the precondition actually has nothing to do with the
postcondition [X <= 5]. The _most_ useful triple (for a given
command and postcondition) is this one:
{{ Y <= 4 }} X ::= Y + 1 {{ X <= 5 }}
In other words, [Y <= 4] is the _weakest_ valid precondition of
the command [X ::= Y + 1] for the postcondition [X <= 5]. *)
(** In general, we say that "[P] is the weakest precondition of
command [c] for postcondition [Q]" if [{{P}} c {{Q}}] and if,
whenever [P'] is an assertion such that [{{P'}} c {{Q}}], we have
[P' st] implies [P st] for all states [st]. *)
Definition is_wp P c Q :=
{{P}} c {{Q}} /\
forall P', {{P'}} c {{Q}} -> (P' ->> P).
(** That is, [P] is the weakest precondition of [c] for [Q]
if (a) [P] _is_ a precondition for [Q] and [c], and (b) [P] is the
_weakest_ (easiest to satisfy) assertion that guarantees [Q] after
executing [c]. *)
(** **** Exercise: 1 star, optional (wp) *)
(** What are the weakest preconditions of the following commands
for the following postconditions?
1) {{ ? }} SKIP {{ X = 5 }}
2) {{ ? }} X ::= Y + Z {{ X = 5 }}
3) {{ ? }} X ::= Y {{ X = Y }}
4) {{ ? }}
IFB X == 0 THEN Y ::= Z + 1 ELSE Y ::= W + 2 FI
{{ Y = 5 }}
5) {{ ? }}
X ::= 5
{{ X = 0 }}
6) {{ ? }}
WHILE True DO X ::= 0 END
{{ X = 0 }}
*)
(* FILL IN HERE *)
(** [] *)
(** **** Exercise: 3 stars, advanced, optional (is_wp_formal) *)
(** Prove formally using the definition of [hoare_triple] that [Y <= 4]
is indeed the weakest precondition of [X ::= Y + 1] with respect to
postcondition [X <= 5]. *)
Theorem is_wp_example :
is_wp (fun st => st Y <= 4)
(X ::= APlus (AId Y) (ANum 1)) (fun st => st X <= 5).
Proof.
(* FILL IN HERE *) Admitted.
(** [] *)
(** **** Exercise: 2 stars, advanced (hoare_asgn_weakest) *)
(** Show that the precondition in the rule [hoare_asgn] is in fact the
weakest precondition. *)
Theorem hoare_asgn_weakest : forall Q X a,
is_wp (Q [X |-> a]) (X ::= a) Q.
Proof.
(* FILL IN HERE *) Admitted.
(** [] *)
(** **** Exercise: 2 stars, advanced, optional (hoare_havoc_weakest) *)
(** Show that your [havoc_pre] rule from the [himp_hoare] exercise
in the [Hoare] chapter returns the weakest precondition. *)
Module Himp2.
Import Himp.
Lemma hoare_havoc_weakest : forall (P Q : Assertion) (X : id),
{{ P }} HAVOC X {{ Q }} ->
P ->> havoc_pre X Q.
Proof.
(* FILL IN HERE *) Admitted.
End Himp2.
(** [] *)
(* ####################################################### *)
(** * Formal Decorated Programs (Advanced) *)
(** The informal conventions for decorated programs amount to a way of
displaying Hoare triples in which commands are annotated with
enough embedded assertions that checking the validity of the
triple is reduced to simple logical and algebraic calculations
showing that some assertions imply others. In this section, we
show that this informal presentation style can actually be made
completely formal and indeed that checking the validity of
decorated programs can mostly be automated. *)
(** ** Syntax *)
(** The first thing we need to do is to formalize a variant of the