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After interacting with the bootstrap dropdown menus, touch interactions on iProducts are jerky. My guess is that the tap tracking gets into a weird state (missing a touchend or something).
May be as simple as re-ordering DOM elements in the HTML, e.g. by putting the minefield before the menus. May require using an interaction shield element to test whether given interactions are meant for the game.
The text was updated successfully, but these errors were encountered:
After interacting with the bootstrap dropdown menus, touch interactions on iProducts are jerky. My guess is that the tap tracking gets into a weird state (missing a touchend or something).
May be as simple as re-ordering DOM elements in the HTML, e.g. by putting the minefield before the menus. May require using an interaction shield element to test whether given interactions are meant for the game.
The text was updated successfully, but these errors were encountered: