forked from talkvip/UnrealEngine-1
-
Notifications
You must be signed in to change notification settings - Fork 0
/
.gitignore
152 lines (132 loc) · 3.19 KB
/
.gitignore
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
#
# This file tells Git about engine files that never really belong in source control. They are usually build products, log
# files and intermediate files generated from a compiler or the engine runtime.
#
#
# NOTE:
# Paths that start with / match paths relative to the root (where the .gitignore file is)
# Paths that end with / will match a folder and all files under it (but not a regular file with no extension)
# Use * for wildcards. Wildcards stop at path separators
# Use ** for a wildcard that spans path separators
# Paths in this file should use forward slash characters, not back slashes
# Use \ to escape special characters like ! and #
# Use ! to negate a previous pattern. But it doesn't work if the parent sub-folder was masked out already.
#
# Ignore all files by default, but scan all directories
*
!*/
# C/C++ source files
!*.c
!*.cc
!*.cpp
!*.cpp.template
!*.h
!*.h.template
!*.hpp
!*.inl
!*.inc
!*.m
!*.mm
!*.rc
!*.def
!*.exp
!*.manifest
# Java source files
!*.java
!*.java.template
# C# source files
!*.cs
!*.cs.template
!*.aspx
!*.resx
# Shader formats
!*.usf
!*.hlsl
!*.glsl
# Text files
!*.txt
!*.md
# Script files
!*.bat
!*.sh
!*.pl
!*.py
!*.js
!*.command
# Other configuration and markup files
!*.ini
!*.json
!*.tps
!*.xml
!*.xaml
!*.uproject
!*.uplugin
!*.html
!*.html.template
!*.css
!*.udn
!*.config
!*.version
!.git*
# Projects and makefiles
!*.cmake
!*.mk
!*.dsp
!*.dsw
!*.csproj
!*.vcproj
!*.vcxproj
!*.vcxproj.filters
!*.sln
!*.xcodeproj
!*.xcconfig
!*.vsprops
!*.snippet
!Makefile
!Makefile.*
!Settings.settings
# Specific names
!README
!AUTHORS
!LICENSE
!FAQ
!VERSION
!ChangeLog
# Ignore Unix backup files
*~
# Exceptions
/*.sln
/*.xcodeproj
/Makefile
/CMakeLists.txt
*.target.xml
*.exe.config
# Add exceptions for Mac Mono binaries needed to run GitDependencies.exe.
!/Engine/Binaries/ThirdParty/Mono/Mac/bin/*
!/Engine/Binaries/ThirdParty/Mono/Mac/etc/mono/config
!/Engine/Binaries/ThirdParty/Mono/Mac/etc/mono/4.5/machine.config
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/libMonoPosixHelper.dylib
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mscorlib.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/Mono.Posix/4.0.0.0__0738eb9f132ed756/Mono.Posix.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/Mono.Security/4.0.0.0__0738eb9f132ed756/Mono.Security.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Xml/4.0.0.0__b77a5c561934e089/System.Xml.dll
# Ignore the automatically created mono symlink
/Engine/Binaries/ThirdParty/Mono/Mac/bin/mono
# ...and GitDependencies.exe
!/Engine/Binaries/DotNET/GitDependencies.exe
!/Engine/Binaries/DotNET/GitDependencies.exe.config
# Ignore content folders
Content/
# Ignore DDC
/Engine/DerivedDataCache/**
# Ignore intermediate folders
Intermediate/
obj/
# Ignore any saved local files
Saved/
/Engine/Programs/UnrealBuildTool/**
# Explcitly ignore Mac DS_Store files, regardless of where they are
.DS_Store