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Not the best implementation, lost of array copy
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22 changes: 22 additions & 0 deletions
22
AnnelidaDispatcher/Model/Server/ProtoBufNoDBDispatchStrategy.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Net.Sockets; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace AnnelidaDispatcher.Model.Server | ||
{ | ||
public class ProtoBufNoDBDispatchStrategy : NoDBDispatchStrategy | ||
{ | ||
public override void RedespatchMessage(byte[] message, | ||
Dictionary<ClientTypes.Types, List<TcpClient>> connectedClients, ClientTypes.Types origin) | ||
{ | ||
var buffer = new byte[message.Length+4]; | ||
Array.Copy(BitConverter.GetBytes(message.Length),buffer,4); | ||
Array.Copy(message,0,buffer,4,message.Length); | ||
base.RedespatchMessage(buffer,connectedClients,origin); | ||
} | ||
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||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> | ||
</startup> | ||
</configuration> |
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