Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

8bitdo switch mode support? #52

Open
blastermaster77 opened this issue Aug 3, 2021 · 2 comments
Open

8bitdo switch mode support? #52

blastermaster77 opened this issue Aug 3, 2021 · 2 comments

Comments

@blastermaster77
Copy link

just wondering if 8bitdo switch support can be added.

@joaorb64
Copy link
Owner

joaorb64 commented Aug 3, 2021

Unfortunately, I don't have access to this controller for testing. joycond-cemuhook uses hid_nintendo's output, so if it works with hid_nintendo it should work with joycond-cemuhook. Unless it fits a special case that breaks joycond-cemuhook's logic (eg it doesn't have/expose player LEDs) then maybe having the option to select a specific device might make it work. If that's the case we can make it work!

Adding this discussion here in case your controller fits this issue: DanielOgorchock/linux#10 (comment)

@monyarm
Copy link

monyarm commented Oct 3, 2021

I just tested it and it seems to work, at least the accelerometer does, the gyroscope seems to be going wild.
I'm on Arch, and installed the following:
hid-nintendo-dkms joycond-git joycond-cemuhook-git nintendo-udev

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants