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app.js
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const { app, BrowserWindow, globalShortcut} = require('electron')
const config = require('./config/settings')
let win = null
let contents = null
function createWindow () {
win = new BrowserWindow({
width: config.width,
height: config.height,
// transparent:true,
// frame:false,
titleBarStyle: 'hidden',
alwaysOnTop: true,
webPreferences: {
nodeIntegration: true
},
})
// win.loadURL(config.url)
win.loadFile(config.file)
contents = win.webContents
}
function toggleDevTools() {
contents.toggleDevTools()
}
function backToHome(){
win.loadFile(config.file)
}
function createShortcuts() {
globalShortcut.register('CmdOrCtrl+J', toggleDevTools)
globalShortcut.register('CmdOrCtrl+B', backToHome)
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady()
.then(createWindow)
.then(createShortcuts)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', recreateWindow)
function recreateWindow() {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
}
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
module.exports = {
currentWindow: win
}