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Copy pathRockPaperScissors.py
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RockPaperScissors.py
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#!usr/bin/env python3
# Rock, paper scissors python game
import random
import time
rock = 1
paper = 2
scissors = 3
names = {rock: "Rock", paper: "Paper", scissors: "Scissors"}
rules = {rock: scissors, paper: rock, scissors: paper}
player_score = 0
computer_score = 0
def start():
print("Let's play a game of Rock, Paper, Scissors!")
while game():
pass
scores()
def game():
player = move()
computer = random.randint(1, 3)
result(player, computer)
return play_again()
def move():
while True:
print("")
player = input("Rock = 1\nPaper = 2\nScissors = 3\nMake a move: ")
try:
player = int(player)
if player in (1, 2, 3):
return player
except ValueError:
pass
print("Oooops! I didn't understand that. Please enter 1, 2 or 3.")
def result(player, computer):
print("1...")
time.sleep(1)
print("2...")
time.sleep(1)
print("3!")
time.sleep(0.5)
print("Computer threw {}".format(names[computer]))
global player_score, computer_score
if player == computer:
print("Tie game.")
else:
if rules[player] == computer:
print("Your victory has been assured.")
player_score += 1
else:
print("The computer laughs as you realize you have been defeated.")
computer_score += 1
def play_again():
answer = input("Would you like to play again? y/n: ")
if answer.lower() == "y":
return answer
else:
print("Thank you very much for playing our game. See you next time!")
def scores():
global player_score, computer_score
print("HIGH SCORES")
print("Player: {}".format(player_score))
print("Computer: {}".format(computer_score))
if __name__ == '__main__':
start()