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config.yml
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config.yml
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general:
debug: false
#will check for a newer version and alert any OP when they login to the server
checkforupdate: true
#Set to true to only allow VR players to play.
vive-only: false
#If true, creates an exclusion for vive-only for opped players. No effect if vive-only is false.
allow-op: true
#The message to show kicked non-vive players.
vive-only-kickmessage: This server is configured for Vivecraft VR players only.
#Ticks to wait before kicking a player. The player's client must send a Vivecraft VERSION info in that time.
vive-only-kickwaittime: 200
#Set to false to disable registering Vivecraft-specific crafting recipes.
vive-crafting: true
SendPlayerData:
#Send player data to all clients with Vivecraft
enabled: true
CreeperRadius:
#Distance from a Vivecraft player before creeper starts to swell up (vanilla is 3)
enabled: true
radius: 1.75
setSpigotConfig:
enabled: true
#Increase these if you get rubber banding when teleporting.
movedWronglyThreshold: 15
movedTooQuickly: 64
pvp:
#Allows Standing VR players to Attack other Standing VR Players
VRvsVR: true
#Allows Standing VR Players to attack Non VR players
VRvsNONVR: true
#Allows Seated VR Players to attack normal players.
SEATEDVRvsNONVR: true
#Allows Standing VR Players to attack Seated VR Players
VRvsSEATEDVR: true
bow:
#Archery damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingmultiplier: 2
#Archery damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedmultiplier: 1
#Headshot damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingheadshotmultiplier: 3
#Headshot damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedheadshotmultiplier: 2
#Set if players can headshot mobs (only horizontal mobs)
headshotmobs: true
permissions:
#enable setting player groups for vive users.
enabled: false
#Permission group for Vive users
vivegroup: vive.vivegroup
#Permission group for non-Vive users
non-vivegroup: vive.non-vivegroup
#Permission group for vive users in free move mode.
freemovegroup: vive.freemovegroup
#Permission to override climb limitations.
climbperm: vive.climbanywhere
welcomemsg:
enabled: false
#Remove message to not send or set to nothing. ex: leaveMessage:
welcomeVR: '&player has joined with standing VR!'
welcomenonVR: '&player has joined with Non-VR companion!'
welcomeSeated: '&player has joined with seated VR!'
welcomeVanilla: '&player has joined as a Muggle!'
leaveMessage: '&player has disconnected from the server!'
climbey:
#Allows use of jump_boots and climb_claws. Provide with /give (player) climb_claws | jump_boots
enabled: false
#Sets which blocks are climb-able. Options are 'None': List ignored. All blocks are climbable. 'Include': Only blocks on the list are climbable. 'Exclude': All blocks are climbable except those on the list
blockmode: None
#The list of block names for use with include/exclude block mode.
blocklist:
- white_wool
- dirt
- grass_block
crawling:
#Allows use of roomscale crawling. Disabling does not prevent vanilla crawling.
enabled: false
teleport:
#Whether direct teleport is enabled. It is recommended to leave this enabled for players prone to VR sickness.
enable: true
#Enforce limited teleport range and frequency in survival
limitedsurvival: false
#Maximum blocks players can teleport up. Set to 0 to disable. Max: 4
uplimit: 1
#Maximum blocks players can teleport down. Set to 0 to disable. Max: 16
downlimit: 4
#Maximum blocks players can teleport horizontally. Set to 0 to disable. Max: 32
horizontallimit: 16
worldscale:
#Limit the range of world scale players can use
limitrange: false
#Upper limit of range
max: 2
#Lower limit of range
min: 0.5
settingOverrides:
#Forces players to use the raw item position setting
thirdPersonItems: false