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Removing the catching stuff from the player into one central hot array within the zcatch.h/cpp might improve performance(L1/2 cache) and might make the catching system less complex.
(Might be more complex than just an array, tho)
release the latest version as a new tagged release bedore changing the catching system.
The text was updated successfully, but these errors were encountered:
Removing the catching stuff from the player into one central hot array within the zcatch.h/cpp might improve performance(L1/2 cache) and might make the catching system less complex.
(Might be more complex than just an array, tho)
release the latest version as a new tagged release bedore changing the catching system.
The text was updated successfully, but these errors were encountered: