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Anyway to reduce binary size compiled with bitcode? #80
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Hi, Furthermore, are you using static library version of MetalANGLE? |
For a framework, that is not enough. I have to add some additional flags to make it work. |
That's new. I wasn't aware. |
Yes, I know that doesn't affect the final size of the App. But it makes the upload process to Apple Store Connect very slow. |
Just target arm64 with bitcode |
With bitcode compiled, the binary size is about 1 GB. Is there any way to reduce that size? I need to compile my App with bitcode, so I have to recompile MetalANGLE framework with bitcode, but the binary size is so big.
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