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NppDocIt.vcxproj
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NppDocIt.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Unicode Debug|Win32">
<Configuration>Unicode Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Unicode Release|Win32">
<Configuration>Unicode Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1590D7CD-7D3A-4AB7-A355-EE02F7FB987D}</ProjectGuid>
<RootNamespace>NppPluginTemplate</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">
<CharacterSet>Unicode</CharacterSet>
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
<Import Project="no_ms_shit.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
<Import Project="no_ms_shit.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">true</LinkIncremental>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">.\include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">.\include;$(IncludePath)</IncludePath>
<ReferencePath Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">.\lib;$(ReferencePath)</ReferencePath>
<ReferencePath Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">.\lib;$(ReferencePath)</ReferencePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">.\lib;$(LibraryPath)</LibraryPath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">.\lib;$(LibraryPath)</LibraryPath>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">$(ProjectName)_Debug</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">$(ProjectName)</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">.dll</TargetExt>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">.\include;$(IncludePath)</IncludePath>
<ReferencePath Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">.\lib;$(ReferencePath)</ReferencePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">.\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.\DockingFeature;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;NPPPLUGINTEMPLATE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)NppDocIt_Debug.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)NppPluginTemplate.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)NppPluginTemplate.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>.\DockingFeature;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;NPPPLUGINTEMPLATE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)NppDocIt.dll</OutputFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>
</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)NppPluginTemplate.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Realeas|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.\DockingFeature;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Hyperlinks.cpp" />
<ClCompile Include="NppDocIt.cpp" />
<ClCompile Include="PluginDefinition.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Hyperlinks.h" />
<ClInclude Include="menuCmdID.h" />
<ClInclude Include="Notepad_plus_msgs.h" />
<ClInclude Include="include\pcre.h" />
<ClInclude Include="nppdocitplugin.h" />
<ClInclude Include="PluginDefinition.h" />
<ClInclude Include="PluginInterface.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="Scintilla.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resource.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>