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server.h
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server.h
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/******************************************************************************
Filename: server.h
Description: Private header file for WiServer
******************************************************************************
Copyright(c) 2009 Mark A. Patel All rights reserved.
This program is free software; you can redistribute it and/or modify it
under the terms of version 2 of the GNU General Public License as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59
Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Contact Information:
Author Date Comment
---------------------------------------------------------------
Mark A. Patel 06/10/2009 Initial version
*****************************************************************************/
#ifndef __SERVER_H__
#define __SERVER_H__
#include <avr/pgmspace.h>
#include <uip-conf.h>
#ifdef APP_WISERVER
// Enables client mode (i.e. for sending Tweets and HTTP POST or GET requests)
// Comment out this #define if client mode isn't required
// (it'll save a bunch of code size and a bit of RAM too!)
#define ENABLE_CLIENT_MODE
// If DEBUG is defined, the Serial class is used to output lots of diagnostic data
// (verbose mode is also enabled automatically)
// Warning: this increases RAM usage and code size and will slow execution speed
//#define DEBUG
// Declare the server's uip callback function
void server_app_task();
#define UIP_APPCALL server_app_task
/*
* Stores the state for a single connection
*/
struct conn_state {
int ackedCount; // Number of bytes sent and acked
int sentCount; // Number of bytes awaiting an ack
char* cursor; // Virtual cursor for write operations
void* request; // Points to a char* URL (server mode) or a request object (client mode)
};
typedef struct conn_state uip_tcp_appstate_t;
#endif /* APP_WISERVER */
#endif //__SERVER_H__