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Game Saves #2

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5 of 6 tasks
kardchcode opened this issue Nov 4, 2018 · 1 comment
Open
5 of 6 tasks

Game Saves #2

kardchcode opened this issue Nov 4, 2018 · 1 comment
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@kardchcode
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kardchcode commented Nov 4, 2018

  • - Implement and replace the normal calls with the ossafe ones (sidenote, this is huge)
  • - Saving data uses a sligthly different command and structure to write the data, implement it
  • - Saves are 3 files instead of just one like undertale for switch
  • - Loading the saves doesn't work
  • - User is not recognized by the game (not really a problem for the moment)
  • - Implement Locals for each CodeLocal instance declared by the AlphaScript

All of this should be fixed if you go one by one making new locals inside CodeLocals (inside the UMT GUI) for each function/Script in the AlphaScript

@kardchcode kardchcode added the bug Something isn't working label Nov 4, 2018
@kardchcode kardchcode changed the title Game saving not working properly Game saves not working properly Nov 4, 2018
@kardchcode
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kardchcode commented Dec 26, 2018

Ok so, the problem as of now (latest commit in late november) seems to be releated to the Code Locals and the declared Local variables (I thought CodeLocals were unused heh). I need to declare them one by one BY HAND and they are a few huh, or I could instead use some scripting, the problem here is that CodeLocals aren't really implemented so.... For now I will keep investigating

@kardchcode kardchcode changed the title Game saves not working properly Game not saving properly Dec 26, 2018
@kardchcode kardchcode changed the title Game not saving properly Game Saves Dec 26, 2018
@kardchcode kardchcode pinned this issue Dec 31, 2018
@kardchcode kardchcode unpinned this issue Jan 1, 2019
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