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PNG lib warning : iCCP: known incorrect sRGB profile #8

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vloup opened this issue Aug 11, 2015 · 3 comments
Open

PNG lib warning : iCCP: known incorrect sRGB profile #8

vloup opened this issue Aug 11, 2015 · 3 comments

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@vloup
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vloup commented Aug 11, 2015

This warning message comes from libpng when it sees a "unpleasant" png file.

It's in no way something imporant but it gets easily fixed by running convert MyGUI_Pointers.png -strip MyGUI_Pointers.png and convert MyGUI_BlueWhiteSkins.png -strip MyGUI_BlueWhiteSkins.png to fix this in your shell.

Fyi, /usr/bin/convert belongs in the imagemagick package on my system.

@kcat
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kcat commented Aug 12, 2015

Ideally it should be pulling in the images from Daggerfall, but I haven't yet written the code for MyGUI to recognize DF's graphics (since they aren't straight-forward image files). The supplied skins (and font) are just placeholders until then.

@vloup
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vloup commented Aug 12, 2015

I was not sure if you wanted to stay with higher resolution images over Daggerfall's content.

Feel free to close this issue.

@kcat
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kcat commented Aug 12, 2015

The images and font will be moddable, so you can have higher-resolution UIs and such. I might want to include a hi-res font by default for the console, since the original font is pretty low resolution and aliased, but I'd prefer one that's monospace and doesn't look too out of place. Otherwise, I'd prefer to use the original content for the in-game UI to preserve the original look and feel.

I'll leave this open for now as a reminder.

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