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Collision Knockback #2

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ConspicuousDev opened this issue Feb 19, 2022 · 1 comment
Open

Collision Knockback #2

ConspicuousDev opened this issue Feb 19, 2022 · 1 comment

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@ConspicuousDev
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ConspicuousDev commented Feb 19, 2022

I tried implementing a Tag through the following code:
Tag tag = Tag.create(entity); tag.addTagLine(0).setGetName(pl->"Text"); tag.giveTag();
It worked fine, but when two players collided (touching each other) the collision knockback would be very high.
If this explanation isn't clear, I can try to record it and post it somewhere.
My server was running Spigot 1.17.1

@peytonpeck
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I noticed this was an issue as well. I ended up just turning off my collision rule for teams on my server, but that isn’t a compromise everyone can have.

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