Skip to content

Latest commit

 

History

History
27 lines (20 loc) · 1.19 KB

README.md

File metadata and controls

27 lines (20 loc) · 1.19 KB

Swift Boxxle

A mostly complete port of GameBoy's Boxxle to Swift. This is my first Swift project that I worked on during the Arkansas Dev Hackathon. Simply touch in the direction you want to move. For example to move right, touch to the right of the character. I really tried hard not to use the Virtual D-Pad, per reading many blogs on mobile game design. :)

This port features:

  1. 40 levels from the original Boxxle (Game Boy)
  2. Touch [next] to go to the next level
  3. Touch [reset] to reset the level in case you make a mistake
  4. Step counter for each level

This port doesn't include:

  1. Level passwords
  2. Walking animations (I couldn't find the sprites)
  3. A real title screen

Below of some screenshots:

All credit goes to Nintendo who created the original Boxxle!