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IDEAS.md

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Ideas

I'm collecting here the list of ideas gathered during the development. Who knows?

Arcade mode

  • Mission: Capture the flag and bring them to the bases
  • Mission: Kills on conveyor belts
  • Mission: Kills enemy with specific weapons

Game modes

  • Double weapons: Wield two weapons! (suggested by The Kusagari)
  • Stretch mode: Winning players are larger and easier to hit (suggested by The Kusagari)
    • There may be a problem with doors for too large players!
  • Zombie mode: Three survivors, one zombie. Zombie kills become zombies. Survivor with most kills wins. (suggested by NinJoe)
    • Probably fun with more than 4 players

Server

  • Horde: Spread drones management over other players?

GUI

  • Teams: Mark the teams on the game setup screen

Maps

  • Teleports: A very teleport-intensive map
  • Classic FPS: A map structured like a non-multiplayer FPS (i.e. Wolfenstein 3D)
  • Metro: A cliche environment I always love, that offers corridors and symmetries

Engine

  • Wall tops: Add a top to walls to make lower blocks and even stairs
  • Consecutive thin walls: to make glasses etc.

Audio

  • Sound generator: Merge a sound generator to reduce loading times?