-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Allow modders to specify load order? #11
Comments
if it is uploaded after IPT2 then it should be loaded after IPT2. I have thought of what you are saying. using attributes to allow mods to define the default load order. But there has never been a use case for it. |
I might have to refine the code a little bit because currently I convert number to string and then arrange it. |
If we are sorting by upload date then it makes sense. This is assuming that existing mods are getting actively updated by the original author until forever. If the author one day decides to stop posting updates and another replacement mod comes out, then we may need to have load order hints. Besides, there gotta be a possibility that a new, original mod wants to load before an old mod. Not that I can name such an example, but there is this possibility. It is related to Harmony: while Harmony patches are supposed to be very compatible with each other, there are side effects that really depends on load order correctness. Look at HarmonyPrefix for example:
If a mod is made to "return false for all cases" but gets loaded the last, it probably will not be doing what the author wants it to do. |
not upload data (if you update your mod it won't matter) but rather by the WS ID (so effectively creation date). also note that the mods in the local mod folder are loaded first. Yeah I use harmony priorities myself too. for LOM it would be more complicated because my mod allows user want to change load order manually too. what should I do if your mod wants to load after some other mod but user tells it to load before some other mod. it gets really complicated. |
Perhaps mod makers simply offer hints on what mods to load before/after what mod (this can integrate with whatever auto-sort algorithm you may have), but if the user moves the load order such that some mod cannot fulfill its loading order hint, there is a warning about this. But ultimately if the user chooses that particular load order then follow the user's choice, I guess. |
This kind of information is normally added to Compatibility Report btw. If a)the Modder states it on the WS Page or b) it is reported (e.g. using the Form for it). Atm there are only a few outdated mods that might to have a tweaked Order. |
Anyway, adding to this same topic, does the Load Order mod somehow sort the mod load order for mods that are already in the game? As in, I do not use your exe tool, but only your workshop item. Will my mods be suddenly and magically "loaded" in the deterministic order? Perhaps I did not word it well initially, but I did some tests and confirmed that even if I use eg And so, currently I have no control whether my mod gets loaded before or after some mod. What currently happens is that:
Currently the manual way is as follows:
This 10-step manual process can be very time consuming, and mods like Instant Return To Desktop (https://steamcommunity.com/sharedfiles/filedetails/?id=2037888659) can only help so much. This is getting tedious, because:
And therefore, i was thinking whether it is possible to automate this mess:
|
@Vectorial1024 there is a XML file which you can modify to change load order: |
Hi there!
I am not sure if this is implemented yet, but does this mod allow modders to specify that some mod should be loaded after some other mod?
For example, maybe I can specify that "this mod should be loaded after IPT2", and then I do a name-based search to see whether there is a mod named "IPT2"? And then somehow load my mod after IPT2.
The text was updated successfully, but these errors were encountered: