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SkeletalMeshDrawRadius #163

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postm1 opened this issue Aug 13, 2024 · 0 comments
Open

SkeletalMeshDrawRadius #163

postm1 opened this issue Aug 13, 2024 · 0 comments

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@postm1
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postm1 commented Aug 13, 2024

SkeletalMeshDrawRadius has a constant value of 6000. Some users play with bigger distance setting and npcs are invisible.

Suggestion:
Add into the setting file SkeletalMeshDrawRadius and read it in LoadMenuSettings

s.SkeletalMeshDrawRadius = GetPrivateProfileIntA( "General", "SkeletalMeshDrawRadius", 6000, ini.c_str() );

Or even better: create a scrollbar with this setting ;)

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