We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
SkeletalMeshDrawRadius has a constant value of 6000. Some users play with bigger distance setting and npcs are invisible.
Suggestion: Add into the setting file SkeletalMeshDrawRadius and read it in LoadMenuSettings
s.SkeletalMeshDrawRadius = GetPrivateProfileIntA( "General", "SkeletalMeshDrawRadius", 6000, ini.c_str() );
Or even better: create a scrollbar with this setting ;)
The text was updated successfully, but these errors were encountered:
No branches or pull requests
SkeletalMeshDrawRadius has a constant value of 6000. Some users play with bigger distance setting and npcs are invisible.
Suggestion:
Add into the setting file SkeletalMeshDrawRadius and read it in LoadMenuSettings
s.SkeletalMeshDrawRadius = GetPrivateProfileIntA( "General", "SkeletalMeshDrawRadius", 6000, ini.c_str() );
Or even better: create a scrollbar with this setting ;)
The text was updated successfully, but these errors were encountered: