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index.html
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<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Eth Doodle</title>
<link rel="stylesheet" type="text/css" href="/smart_doodle/static/main.css">
<link href="https://fonts.googleapis.com/icon?family=Material+Icons" rel="stylesheet">
<link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/flexboxgrid/6.3.1/flexboxgrid.min.css" type="text/css" >
</head>
<body>
<div id="root"></div>
<!-- This script adds the Roboto font to our project. For more detail go to this site: http://www.google.com/fonts#UsePlace:use/Collection:Roboto:400,300,500 -->
<script>
var WebFontConfig = {
google: { families: [ 'Roboto:400,300,500:latin' ] }
};
(function() {
var wf = document.createElement('script');
wf.src = ('https:' == document.location.protocol ? 'https' : 'http') +
'://ajax.googleapis.com/ajax/libs/webfont/1/webfont.js';
wf.type = 'text/javascript';
wf.async = 'true';
var s = document.getElementsByTagName('script')[0];
s.parentNode.insertBefore(wf, s);
})();
</script>
<!-- load javascript after the page is loaded, in this way metamask would be already injected -->
<script type="text/javascript">
function downloadJSAtOnload() {
var element = document.createElement("script");
element.src = "/smart_doodle/static/bundle.js";
document.body.appendChild(element);
}
if (window.addEventListener)
window.addEventListener("load", downloadJSAtOnload, false);
else if (window.attachEvent)
window.attachEvent("onload", downloadJSAtOnload);
else window.onload = downloadJSAtOnload;
</script>
</body>
</html>