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EncounterTables.xml
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EncounterTables.xml
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<encountertables>
<!--
Dogs
-->
<encountertable Name="WastesAnimals" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="PlainsAnimals" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="HillsAnimals" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="MountainAnimals" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="TrembleDungeon" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="Cave Critters 1" Load="Merge">
<objects>
<object Chance="1" Number="1d1" Blueprint="LegendaryDogs_Dog"></object>
</objects>
</encountertable>
<encountertable Name="Starapple Farm" Load="Merge">
<objects>
<object Chance="10" Number="1d1" Blueprint="LegendaryDogs_Guard_Dog"></object>
</objects>
</encountertable>
<encountertable Name="Pig Farm" Load="Merge">
<objects>
<object Chance="10" Number="1d1" Blueprint="LegendaryDogs_Herding_Dog"></object>
</objects>
</encountertable>
<!--
Worgs
-->
<encountertable Name="Deathlands Creatures 1" Load="Merge">
<objects>
<population Chance="10" Number="1d1" Table="LegendaryDogsWorgEncounter"></population>
</objects>
</encountertable>
<encountertable Name="Jungle" Load="Merge">
<objects>
<population Chance="2" Number="1d1" Table="LegendaryDogsWorgEncounter"></population>
</objects>
</encountertable>
</encountertables>