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main.c
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main.c
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#include "types.h"
#include "defs.h"
#include "param.h"
#include "mmu.h"
#include "proc.h"
#include "sh4.h"
#include "timer.h"
#include "scif.h"
extern struct cpu *cpu; // This cpu.
extern struct proc *proc; // Current proc on this cpu.
static void mpmain(void);
void jkstack(void) __attribute__((noreturn));
void mainc(void);
unsigned char xv6_stack[STACK_SIZE];
// Bootstrap processor starts running C code here.
int
main(void)
{
scif_init(); // serial port
ksegment(); // set up segments
consoleinit(); // I/O devices & their interrupts
kinit(); // initialize memory allocator
jkstack(); // call mainc() on a properly-allocated stack
}
void
jkstack(void)
{
char *kstack = kalloc();
if(!kstack)
panic("jkstack\n");
char *top = kstack + PGSIZE;
#ifdef DEBUG
cprintf("%s: kstack=0x%x\n", __func__, kstack);
cprintf("%s: top=0x%x\n", __func__, top);
#endif
asm volatile(
"mov %0, r15\n"
:
: "r"(top)
);
mainc();
panic("jkstack");
}
void
mainc(void)
{
cprintf("\ncpu%d: starting xv6\n\n", cpu->id);
kvmalloc(); // initialize the kernel page table
pinit(); // process table
tvinit(); // trap vectors
binit(); // buffer cache
fileinit(); // file table
iinit(); // inode cache
ideinit(); // disk
timer_init(); // uniprocessor timer
userinit(); // first user process
// Finish setting up this processor in mpmain.
mpmain();
}
// Common CPU setup code.
// Bootstrap CPU comes here from mainc().
// Other CPUs jump here from bootother.S.
static void
mpmain(void)
{
vmenable(); // turn on paging
cprintf("cpu%d: starting\n", cpu->id);
cpu->booted = 1;
scheduler(); // start running processes
}